pjd1001 0 Posted January 8 Hi all, I need to create a smaller viewport within a larger viewport so that the larger viewport is not visible within the background of the smaller one. Any help is gratefully received. I'm using AutoCAD LT 2021. Best regards Phil Quote Share this post Link to post Share on other sites
f700es 102 Posted January 8 As far as I know you can't. You can make it look like it's inside of another but that's about it. If there is a way it would be new to me. Quote Share this post Link to post Share on other sites
CyberAngel 53 Posted January 8 I've made insets, that is, close-ups of areas in the main plan. It's not hard, just create a second, smaller viewport and put it somewhere to the side. If you need to edit something inside the smaller viewport, select it and press the Paper/Model button. For bonus style points, create an object-type frame with a circle, put another circle around the source area, draw a line center to center, and trim it to the frames. If you don't have an open space to put your inset, use a polygonal viewport for the main frame and draw it around the inset. Here's a diagram: 2 Quote Share this post Link to post Share on other sites
f700es 102 Posted January 8 Yep, only way I've ever had success with. Thanks Cyber Quote Share this post Link to post Share on other sites
steven-g 121 Posted January 8 And put the viewport on a non plotting layer or the defpoint layer so it doesn't plot. Quote Share this post Link to post Share on other sites
guran 17 Posted January 8 https://www.youtube.com/watch?v=kbEF6GqokPw Quote Share this post Link to post Share on other sites
pjd1001 0 Posted January 8 Thanks everyone! Cyber - That's genius! Thanks for that. All the best Phil Quote Share this post Link to post Share on other sites
pjd1001 0 Posted January 9 20 hours ago, steven-g said: And put the viewport on a non plotting layer or the defpoint layer so it doesn't plot. Thanks for that point Steven. Great advice all round. Quote Share this post Link to post Share on other sites
Dana W 48 Posted January 11 You could put a wipeout between the two viewports, the easiest solution. Draw it over the small one, then draw order, under object, (move it under the small one). Just make sure you don't set the wipeout color to 255, use index 7 (white). Quote Share this post Link to post Share on other sites
BIGAL 503 Posted January 11 (edited) Dana can you explain how I could not get it to work. "Move it under" ? Just did not seem to be supported for a viewport 2020. Edited January 11 by BIGAL Quote Share this post Link to post Share on other sites
Dana W 48 Posted January 12 (edited) Hmmmm. I change the draw order of viewports all the time. It irks me when the layout border covers them up. I'll have to try it out again first. I am away from my CAD machine. I know I have done it recently. Edited January 12 by Dana W Quote Share this post Link to post Share on other sites
Dana W 48 Posted January 12 23 hours ago, BIGAL said: Dana can you explain how I could not get it to work. "Move it under" ? Just did not seem to be supported for a viewport 2020. I can't get it to work either, 2021. I have tried everything I know. Apparently viewports don't respond to draw order. Quote Share this post Link to post Share on other sites
dtkell 13 Posted January 13 I've been carrying this around for a while. I haven't tried this for a long time, but I don't see why it shouldn't work now. CREATING A CIRCULAR VIEWPORT COMPLETELY CONTAINED WITHIN A LARGER RECTANGULAR VIEWPORT Nov 01 2014 Solution: Let's say you want to create a circular viewport completely contained within a larger rectangular one. You don’t want objects displayed in the rectangular viewport showing through the circular one. Here's what you can do: 1. In a layout viewport, create a rectangle and a circle within it. 2. Create a copy of the circle in the same location as the original circle (use COPY 0,0). 3. Convert all three objects into regions using the REGION command. 4. Subtract one of the circular regions from the rectangular one with the SUBTRACT command. 5. Enter the MVIEW command and specify the Object option. Select the rectangular region, converting it into a viewport with a "hole" in it. 6. Repeat the MVIEW command selecting the remaining circular region. This converts it into a separate circular viewport that fills the hole in the previous one. Tip submitted by: Dieter Schlaepfer, Autodesk, Inc. If you don't want the smaller VP round it should also work with a rectangular VP. Quote Share this post Link to post Share on other sites
Dana W 48 Posted January 13 (edited) My wipeout method involves locating the wipeout in modelspace, over the area to be blanked out. I couldn't remember it at first, been a long time. Not always convenient, but it works. Edited January 13 by Dana W Quote Share this post Link to post Share on other sites