yekom Posted November 12, 2021 Share Posted November 12, 2021 So all my life whenever I want to move an object to a specific coordinate I use the MOVE command, pick the corner where I want to move the object, and then plug in X coordinates, use a comma, and then Y coordinates. Now all of a sudden what Civil 3D 2019 is doing now is overriding the coordinate input to use bearings instead. I have been trying to disable Polar Tracking but it insist of using bearings instead of coordinates. Is there a way to revert this back? Quote Link to comment Share on other sites More sharing options...
CyberAngel Posted November 15, 2021 Share Posted November 15, 2021 I don't know why they broke some of the basic commands. Dynamic input with relative displacement is now the default. You can either press # whenever you want to use absolute displacement, or you can permanently turn off the relative displacement with the DYNPICOORDS system variable. Quote Link to comment Share on other sites More sharing options...
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