MRAKA Posted February 20, 2009 Share Posted February 20, 2009 Does any know how to go about drawing a womens shoe in 3d. Any examples? Quote Link to comment Share on other sites More sharing options...
MaxwellEdison Posted February 20, 2009 Share Posted February 20, 2009 Never really attempted it, but I don't think I'd use a lot more than LOFT, boolean operators, and maybe SHELL. Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted February 20, 2009 Share Posted February 20, 2009 Top tip : don't use metres as your standard unit of measurement... ... use feet instead (sorry... couldn't resist that one ) Quote Link to comment Share on other sites More sharing options...
MRAKA Posted February 20, 2009 Author Share Posted February 20, 2009 I think I will have to brush up on my surface modelling fo this one! Quote Link to comment Share on other sites More sharing options...
hoss Posted February 20, 2009 Share Posted February 20, 2009 Surface is the way to go on about it. I remember doing a slipper long time ago, but I am sure I did that with surface Quote Link to comment Share on other sites More sharing options...
MRAKA Posted February 20, 2009 Author Share Posted February 20, 2009 Cheers matey Quote Link to comment Share on other sites More sharing options...
JD Mather Posted February 20, 2009 Share Posted February 20, 2009 I think I will have to brush up on my surface modelling fo this one! http://home.pct.edu/~jmather/content/CAD238/AutoCAD_2007_Tutorials.htm Quote Link to comment Share on other sites More sharing options...
Morgan Posted February 20, 2009 Share Posted February 20, 2009 I would use splines Quote Link to comment Share on other sites More sharing options...
shift1313 Posted February 20, 2009 Share Posted February 20, 2009 i would probably do it in 2 lofts. one loft for the heel, and one for the body of the shoe. then use the shell command on the body of the shoe. Quote Link to comment Share on other sites More sharing options...
MRAKA Posted February 24, 2009 Author Share Posted February 24, 2009 Cheers peeps great help Quote Link to comment Share on other sites More sharing options...
shift1313 Posted February 24, 2009 Share Posted February 24, 2009 do you have a picture of the shoe youd like to draw? when i have some time id like to give this a shot. I know it can be done with surfaces but i think a "solid" model would be better. Quote Link to comment Share on other sites More sharing options...
JD Mather Posted February 24, 2009 Share Posted February 24, 2009 shift, There is a SWx modeling contest going on somewhere modeling a ladies high heal shoe. I saw step-by-step instructions for at least part of it. These steps could probably be reproduced in AutoCAD 2007 or later. I think it was on Matt Lombard's site, but now I don't see it and don't have time to search and track it down. Quote Link to comment Share on other sites More sharing options...
MRAKA Posted February 25, 2009 Author Share Posted February 25, 2009 shoe.pdf Heres a PDF Quote Link to comment Share on other sites More sharing options...
shift1313 Posted February 25, 2009 Share Posted February 25, 2009 i just did this in SW pretty quick(about 15-20mins). its a surface model but its a lofted surface(thickened). I used a curve for the opening of the shoe, a curve for the base or sole that went up over the toe area. the heel is a loft. i had maybe 10 or so guide curves going between the two loft sections. if i were to continue with the model i would keep modifiying these guide curves to produce the right shape(especially in the toe area. Quote Link to comment Share on other sites More sharing options...
ARKLisp Posted June 1, 2011 Share Posted June 1, 2011 It's such a long time I didn't visit this forum. Many years ago I modelled this clog in Autocad (solids and surfaces). Quote Link to comment Share on other sites More sharing options...
MRAKA Posted June 1, 2011 Author Share Posted June 1, 2011 Quality - Im gunna give this a go in AuotCAD as I aint got SW. Quote Link to comment Share on other sites More sharing options...
ARKLisp Posted June 1, 2011 Share Posted June 1, 2011 The best way to model similar shoes in autocad is starting always from "blueprints" pictures. So, you can shape different 2d profiles (planar view, top view, left/right view) and through solid and surfacing operations you'll achieve that.... it's not certainly so simply to obtain this result... you have to work hard and accurately on it, but when you know the software and its limits you can do everything you want believe me! Quote Link to comment Share on other sites More sharing options...
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