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CADTutor provides the best free tutorials and articles for AutoCAD, 3ds Max and associated applications along with a friendly community forum. If you need to learn AutoCAD, or you want to be more productive, you're in the right place. See our tip of the day to start learning right now!
Free Tutorials and More…
The Tutorials section provides over 100 original tutorials for AutoCAD, 3ds Max and other design applications. Michael’s Corner is an archive of productivity articles that brings you the best AutoCAD tips and tricks. Our Forum is a lively community where AutoCAD users can ask questions and get answers. The Downloads area provides free AutoCAD blocks, free AutoLISP routines and free images.
Tutorials of the Moment
Recently viewed tutorials
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Multi/Sub-Object materials
A Multi/Sub-Object material is a container for a number of sub-materials. This type of material is used when you need to assign different materials to different parts of an object and is used in infrastructure and environment projects mainly for objects such as benches, tables, lamposts, buildings etc. This tutorial works through a number of examples. Format: Text/Image
Last visited: 1 minute ago
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Entering Survey Data using AutoCAD
These techniques apply to basic CAD programs such as AutoCAD, IntelliCAD, etc. If you have a civil/survey program or add-on, such as Land Desktop, SurvCADD, Eagle Point, etc., then there are built-in tools for entering lines and curves. Format: Text/Image
Last visited: 7 minutes ago
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User Co-ordinate Systems
This tutorial describes what UCSs are, why we need them and how to use them. The correct use of UCSs with AutoCAD is the key to producing good 3D models and they can also help with 2D work. Format: Text/Image
Last visited: 8 minutes ago
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Site Layout Exercise 2
This exercise is designed to progress your skills in 2D drafting and to test your understanding of layouts and printing to scale from paper space. Format: Text/Image
Last visited: 8 minutes ago
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Creating Terrain Objects
This tutorial describes a method for creating terrain objects in 3DS using contours from AutoCAD. Format: Text/Image
Last visited: 8 minutes ago
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AutoCAD to Photoshop
This tutorial demonstrates a number of workflows from quick and simple to high quality. Format: Text/Image
Last visited: 10 minutes ago
CADTutor Tutorials
Our tutorials are comprehensive but straightforward introductions to AutoCAD and related software. They are designed to help beginners get to grips with design workflows as quickly as possible. There are over 100 to choose from, some text/image based and others in video format. Whatever stage you are at in your learning, you should find a tutorial to help.
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CADTutor Forums
Our forum is a vibrant community of experts and beginners. The main focus is helping beginners get to grips with AutoCAD and to help more advanced users become more productive. The AutoLISP forum is one of the busiest out there, providing expert advice for busy professionals.
AutoCAD Productivity
Layer Previous
From: AutoCAD Productivity Articles #132
Originally published: February 2014
Layers are the lifeblood in AutoCAD, and efficient management thereof is the key to your own quality of life; specifically, your sanity.
The Layer Previous button can be a real time saver and is, at its core, a Layer-specific ‘Undo’.
How to Use Layer Previous
Open a drawing, then make a new layer [MC_FEB2014], give it a color and make it current; this will be our testing layer.
Change the Color of any other layer in the current drawing, but don't make that layer current.
On our test layer, draw a small rectangle somewhere.
Click Layer Previous and the rectangle remains, but the color of the layer you changed is restored.
Freeze several existing layers, then Rotate the rectangle.
Click Layer Previous and the previously frozen layers are thawed… but the rectangle is still rotated!
See all the articles published in February 2014
Michael's Corner
Between 2003 and 2016, Michael Beall (and one or two guests) wrote almost 600 articles for CADTutor. The focus of these articles is AutoCAD productivity, and although some of them are now more than a few years old, most remain relevant to current versions of AutoCAD. The article above is just one example. Check out Michael's Corner for a full listing.
Image of the Week
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9th – 15th November 2026
This week's image is by Titi95
Software used: Modelling and rendering in AutoCAD
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Last Week's Image
Last week's image is by arjun_samar
Software used: 3ds Max with V-Ray and Photoshop
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Two Weeks Ago
This image is by shift1313
Software used: SolidWorks 2010
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Three Weeks Ago
This image is by Oppie
Software used: AutoCAD 2011
Gallery of Work
Over the years, our forum members have contributed hundreds of images, showcasing their amazing work. The images above are just a small selection that demonstrate the wide range of project types our community is involved with. Take a look at our gallery to see all the images published in the last 12 months.
Tip of the Day
Absolute and Relative Coordinates
| Coordinate | Interpretation |
|---|---|
| 25,75 | depends on context |
| @25,75 | relative |
| #25,75 | absolute |
It used to be very simple. Enter a coordinate and AutoCAD interpreted it as an absolute coordinate. Enter a coordinate preceded by "@" (the at sign) and AutoCAD interpreted it as a relative coordinate. This simple rule changed when dynamic input was introduced and now the interpretation of coordinates is contextual. For example, when you draw a rectangle using RECTANG, the coordinate for the second point is interpreted as absolute with dynamic input turned off and as relative with dynamic input turned on. Really, try it and see.
Fortunately, there's a new coordinate prefix that forces an absolute coordinate, even when AutoCAD decides you want a relative one. Precede any coordinate with "#" (the hash sign) to force an absolute coordinate.
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