CADTutor tutorials are all original and specifically designed to get you working with AutoCAD and other applications as knowledgeably as possible. We don't believe in providing only quick step-by-step tutorials like other sites. Our tutorials are comprehensive and aim to give you a deeper understanding and a better learning experience. See the AutoCAD tutorials page for more information.
If you can't see what you're looking for on this page, take a look at the list of all tutorials and don't forget that there's lots more content in the Michael's Corner section of the site.
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AutoCAD to PhotoshopThis tutorial demonstrates a number of workflows from quick and simple to high quality. |
User Co-ordinate SystemsThis tutorial describes what UCSs are, why we need them and how to use them. The correct use of UCSs with AutoCAD is the key to producing good 3D models and they can also help with 2D work. |
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Drawing ObjectsGetting to grips with AutoCAD's basic drawing tools. This is an ideal start for the AutoCAD beginner. |
Modifying ObjectsThis tutorial runs through all of the modify tools, demonstrating practical examples in each case. |
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Last visited: 6 minutes ago |
AutoCAD 2010: Starting a CommandThis video tutorial demonstrates some of the methods for starting a command in AutoCAD. Running time: 2min 42sec |
AutoCAD 2010: Ribbon BasicsThis video tutorial introduces you to the AutoCAD 2010 ribbon and demonstrates the various options you have when working with it. Running time: 5min 49sec |
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AutoCAD 2010: The User Interface - Part 1This video tutorial takes you on a guided tour of the AutoCAD 2010 user interface. This is the best place to start for beginners. Running time: 3min 56sec |
AutoCAD 2010: Getting Ready for 3DThis video tutorial describes how to prepare the AutoCAD 2010 user interface (UI) ready for a 3D drawing project. Running time: 2min 23sec |
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As of AutoCAD 2007, there's no need to draw closed shapes before extruding. The Presspull tool will find any enclosed area (just like BHATCH) and extrude it.
Any objects can be used as boundaries; lines, circles, splines, they all work. This makes building 3D solid models much quicker than before.
Did you miss yesterday's tip? Maybe you forgot to drop by or maybe you don't visit over the weekend. If so, you can now see all the tips published during the past week. Also, if you have a tip you'd like to share with us, you can post it on our forum and if we like it, we'll publish it here.
After you've mastered the basics of selection, this tutorial shows you some powerful methods for making complex selection sets.