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View Full Version : Importing from Civil 3D-Max - Scale issue.



spittle
25th Sep 2008, 02:07 pm
I'm having a problem with importing from Civil 3D to Max.

The problem is, my model is too far away from the 0,0 point in Civil 3D. so Max throws a wobbly when I import it, it says it can't be accurate as it's too far away from 0,0.

also my civil 3D is really unstable, and keep crashing when I try to shift everything nearer to 0,0 before I import.

If I let max assume i'm working in mm it'll import but I want to work at the right scale.

any ideas?

BOB'27T
25th Sep 2008, 02:15 pm
Are you wanting to import it with the points? If not, I would wblock it and move it where you need it. This may help.

spittle
25th Sep 2008, 02:36 pm
YOU ARE A STAR!

thanks a lot, tried allsorts without success, this was a breeze!

BOB'27T
25th Sep 2008, 02:38 pm
Glad to be of help! :wink: