oZafin
16th Jan 2009, 05:53 pm
Problem with rolling joint again.
I have cylinder and plane. It is put together on tangent and flush constraints. I like to get cylinder rolling on plane and make cylinder on plane joint. Joint is ok, but both parts is grounded. See pic1.
Making some standard joint is only way to get part ungrounded? I make prismatic joint to get cylinder ungrounded, but then cylinder goes wrong place. See pic2.
How I could do this work?
Some other standard joint, other way to get part ungrounded or maybe possible to change z-axis some other way?
What is good book to learn dynamic simulation on Invertor 11 or is there somewhere good tutorial sites?
Pic1
http://www.fotothing.com/photos/a32/a3225aaa215fb419d15df163fa3c0477_b8c.jpg
Pic2
http://www.fotothing.com/photos/6ce/6ce4a3112a113d5bb8efe702849378df_930.jpg
I have cylinder and plane. It is put together on tangent and flush constraints. I like to get cylinder rolling on plane and make cylinder on plane joint. Joint is ok, but both parts is grounded. See pic1.
Making some standard joint is only way to get part ungrounded? I make prismatic joint to get cylinder ungrounded, but then cylinder goes wrong place. See pic2.
How I could do this work?
Some other standard joint, other way to get part ungrounded or maybe possible to change z-axis some other way?
What is good book to learn dynamic simulation on Invertor 11 or is there somewhere good tutorial sites?
Pic1
http://www.fotothing.com/photos/a32/a3225aaa215fb419d15df163fa3c0477_b8c.jpg
Pic2
http://www.fotothing.com/photos/6ce/6ce4a3112a113d5bb8efe702849378df_930.jpg