Jean
8th Feb 2009, 11:41 pm
I am somewhat familar with 3ds Max 9, but I can not figure out how to apply a saved jpeg image to an object in the scene.
Example: I have created my fire place and it is to be in a river stone and I have found the jpeg and saved it in a file on the desktop as materials for scene. when I select the object and open the materials editor, I click the material ball and select get material, then select bitmap. I then navigate to the file where the jpeg is and select. It then fills the entire material ball slot (not on the ball).
I know I am doing something wrong just not sure what. I know there is a simple solution to this.
Thanks for the help.
Example: I have created my fire place and it is to be in a river stone and I have found the jpeg and saved it in a file on the desktop as materials for scene. when I select the object and open the materials editor, I click the material ball and select get material, then select bitmap. I then navigate to the file where the jpeg is and select. It then fills the entire material ball slot (not on the ball).
I know I am doing something wrong just not sure what. I know there is a simple solution to this.
Thanks for the help.