bolton78 Posted February 24, 2009 Posted February 24, 2009 I've upload a project am i currently working on,and the problem is the roller wont hatch,I've looked for leaks in the lines,reduced the tolerance.But still no joy. Any ideas? TEMP HATCHING PROB.dwg Quote
lpseifert Posted February 24, 2009 Posted February 24, 2009 I tried it and had no problem, I'd post it but it blew up past the 250kb limit. Have you tried closing acad and retrying? Quote
Tommy78 Posted February 24, 2009 Posted February 24, 2009 I tried aswell in 2009LT and had no problems whatsoever, i used the pick points method and clicked inside the roller. Quote
bolton78 Posted February 24, 2009 Author Posted February 24, 2009 Yeah thats the way i do it tommy,but keeps coming up with valid boundry not found.never had this problem in my entire career,except when training at uni Quote
bonehead411 Posted February 24, 2009 Posted February 24, 2009 Hatching rears its ugly head again. You're not alone bolton, it refuses to hatch for me too. Cant even create a boundary from the objects and do it that way. Quote
hugha Posted February 24, 2009 Posted February 24, 2009 Try cleaning up the boundary to match the surface of the roller with no extra bits poking out e.g.: trim the internal bore at each end to the bottom of the bearing replace the vertical lines with lines snapped to the end of the arcs then hatch by picking the boundary rather than with an internal pick. Quote
uriimu Posted February 24, 2009 Posted February 24, 2009 1. explode/flatten 2. make sure lines are joined in the properties dialogue 3. hatch ....hatch origin (bottom left of dialogue), specify origin, set new origin 4. recreate polyline using the boundary command 5. change hatch scale 6. restart puter..try everything again 7. throw your workstation out the window and work at dairy queen Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.