View Full Version : Unroll a 3DS Max Model
cadboi08
9th May 2009, 05:07 pm
Is there a way to unroll a model in 3ds max (like you can do in rhino) so that it can be printed out and cut/folded into a physical model?
Cad64
9th May 2009, 06:17 pm
I didn't think there was a way to do this, but after a quick look online, I found this tutorial.
So here ya go: http://www.wonderhowto.com/how-to/video/how-to-unwrap-or-unfold-geometry-in-3ds-max-255285/view/
cadboi08
9th May 2009, 06:27 pm
Thanks. That's perfect
Powered by vBulletin™ Version 4.1.2 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.