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Posted

Hi There,

 

Is it possible to select only the parts of objects inside a selection window? eg, creating a detail view of a large structure, just put a selection around the part you want to show and copy just what is inside the window, "breaking" any objects that cross the window.

 

Regards

Posted

Not realy; BUT if you draw in model space and view / print from paperspace then you can achieve the same effect by having paperspace viewports at different scales in the same layout.

i.e. a main view at 1:100 scale and a smaller viewport at 1:10 scale that shows the detail.

Posted
Not realy; BUT if you draw in model space and view / print from paperspace then you can achieve the same effect by having paperspace viewports at different scales in the same layout.

i.e. a main view at 1:100 scale and a smaller viewport at 1:10 scale that shows the detail.

I like that idea in principle however when we have detailed dims etc at steel junctions, and show / hide them in paperspace based on annotation scale etc, the layouts look great, however the model soon becomes a mess.

 

Does anybody know if it can be done with lisp?

Posted

If it is a question simply of objects as sounds in the theme heading it is necessary to change a direction of selecting

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But if it is a question of parts of objects got to a framework the best variant is viewports, as nukecad has told,

Here to you the program LISP. A drawing fragment on rectangular or round border

But there all in Russian, well I think a code will find :D

Do you think to me easily to read and write in English?

Posted

Geobuilder; Your English is better than most of US could do in Russian.

 

Stevo; Yes any dims and notes in modelspace would get messy for the different scales.

 

The problem with copying is with the "breaking" of the lines that cross outside your selection window.

Some other cad packages have a "scissor" command that does this but not autocad.

I have seen a lisp to do this asked for before, but don't recall seeing an answer that worked.

 

The best you can do is to use a crossing box, bottom right to top left, to select the objects; copy them to a blank area; and then either trim any lines that are too long or leave them there and use a viewport.

Posted

 

The best you can do is to use a crossing box, bottom right to top left, to select the objects; copy them to a blank area; and then either trim any lines that are too long or leave them there and use a viewport.

 

That has been my approach so far, I just wondered if there was an easier way.

 

Thanks for your time.

 

Steve

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