Randolph Posted February 11, 2010 Posted February 11, 2010 I have an architectural model and try to render it with sky background. If I use "Background and Illumination" for "Sky", the Renderings appear somewhat washed out and colourless, more or less grey in grey. I have atmosphere off, and the problem is the same for final gathering on or off. Can anybody help? Thanx! Quote
Red333 Posted February 12, 2010 Posted February 12, 2010 Have you tried reducing the sun intensity? Quote
iskalipsi Posted February 13, 2010 Posted February 13, 2010 can you post a picture of your drawing so we can see what needs a little tweaking. Quote
Randolph Posted February 15, 2010 Author Posted February 15, 2010 Sorry, at the moment, i can't. I will do so tomorrow, time allowing. I tried sun intensity up and down, but the results just get darker or brighter, but not more saturated in colour. Quote
Doove Posted February 18, 2010 Posted February 18, 2010 I have been experimenting with this too. I have had some conflicting advice, some say use sky background & sun settings, others say use a distant light as the sun. which do you guys prefer? Quote
Randolph Posted February 18, 2010 Author Posted February 18, 2010 I prefer the sun, because you can set accurate date and time to simulate actual sun and shadow on a building. For the customer to know. Of course, you can have the sun shine from the north ... to sell shady properties. I set Lightingunits to 2. Still no time to upload sample pix at work, and today I forgot my memory stick with some pictures. Quote
iskalipsi Posted February 19, 2010 Posted February 19, 2010 Same here. You can have a better quality if you use the sun and sky. Try to look at this on HELP = Sun and Sky Simulation. Hope this hepls Quote
Randolph Posted March 9, 2010 Author Posted March 9, 2010 At last, I have a little time to add the pictures I was talking about. See, what I mean? Both projects seem bleached out and over-exposed. When I turned down the lighting, the yjust became bleached out and underexposed ... Quote
MikeScott Posted March 11, 2010 Posted March 11, 2010 is it lacking ambient light? also what are the reflection/surface values? I assume that's supposed to be more of a vibrant green? Seems like the surfaces are too reactive to the light... like too rough or something. I would also use image materials for the surfaces... Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.