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Sky Background and Illumination: Washed out Renderings


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Posted

I have an architectural model and try to render it with sky background. If I use "Background and Illumination" for "Sky", the Renderings appear somewhat washed out and colourless, more or less grey in grey. I have atmosphere off, and the problem is the same for final gathering on or off.

 

Can anybody help? Thanx!

Posted

can you post a picture of your drawing so we can see what needs a little tweaking.

Posted

Sorry, at the moment, i can't. I will do so tomorrow, time allowing.

 

I tried sun intensity up and down, but the results just get darker or brighter, but not more saturated in colour.

Posted

I have been experimenting with this too.

 

I have had some conflicting advice, some say use sky background & sun settings, others say use a distant light as the sun.

 

which do you guys prefer?

Posted

I prefer the sun, because you can set accurate date and time to simulate actual sun and shadow on a building. For the customer to know.

 

Of course, you can have the sun shine from the north ... to sell shady properties.

 

I set Lightingunits to 2.

 

Still no time to upload sample pix at work, and today I forgot my memory stick with some pictures.

Posted

Same here. You can have a better quality if you use the sun and sky. Try to look at this on HELP = Sun and Sky Simulation. Hope this hepls

  • 3 weeks later...
Posted

At last, I have a little time to add the pictures I was talking about. See, what I mean? Both projects seem bleached out and over-exposed. When I turned down the lighting, the yjust became bleached out and underexposed ...:huh:

Lehner-small.jpg

Eder-small.jpg

Posted

is it lacking ambient light? also what are the reflection/surface values? I assume that's supposed to be more of a vibrant green? Seems like the surfaces are too reactive to the light... like too rough or something.

 

I would also use image materials for the surfaces...

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