Storm2002 Posted May 3, 2009 Share Posted May 3, 2009 I would like to create a routine to add the current dimscale variable to the end of text string. Thanks Derek Quote Link to comment Share on other sites More sharing options...
wannabe Posted May 3, 2009 Share Posted May 3, 2009 Would the dimscale need to be concurrent with the live dimscale? i.e will you need the text string to be updated to reflect changes to the dimscale value, automatically? If you don't need it to be automatically updated you could just add a field that is assigned the value of the dimscale system variable. Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 Quick fix: [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] c:AddDim [b][color=RED]([/color][/b][b][color=BLUE]/[/color][/b] ss[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vl-load-com[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setq[/color][/b] ss [b][color=RED]([/color][/b][b][color=BLUE]ssget[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]list[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]cons[/color][/b] [b][color=#009900]0[/color][/b] [b][color=#ff00ff]"*TEXT"[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"CTAB"[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]cons[/color][/b] [b][color=#009900]410[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"CTAB"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]cons[/color][/b] [b][color=#009900]67[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]-[/color][/b] [b][color=#009900]1[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"TILEMODE"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]progn[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]foreach[/color][/b] x [b][color=RED]([/color][/b][b][color=BLUE]mapcar[/color][/b] [b][color=DARKRED]'[/color][/b][b][color=BLUE]entget[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vl-remove-if[/color][/b] [b][color=DARKRED]'[/color][/b][b][color=BLUE]listp[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]mapcar[/color][/b] [b][color=DARKRED]'[/color][/b][b][color=BLUE]cadr[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]ssnamex[/color][/b] ss[b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]entmod[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]subst[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]cons[/color][/b] [b][color=#009900]1[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]strcat[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]cdr[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]assoc[/color][/b] [b][color=#009900]1[/color][/b] x[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]chr[/color][/b] [b][color=#009900]32[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]rtos[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"DIMSCALE"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]assoc[/color][/b] [b][color=#009900]1[/color][/b] x[b][color=RED])[/color][/b] x[b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b] [b][color=#ff00ff]"\<!> No Text Selected <!>"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] Quote Link to comment Share on other sites More sharing options...
Storm2002 Posted May 3, 2009 Author Share Posted May 3, 2009 I will better describe my intent: I am trying to automate the process of inserting a block and have it inserted on the correct layer, grab the correct scale factor (based on the current dimscale). Our layers are standard with a suffix for a particular scale. The layer the block is inserted on is static, except for the scale suffix, (i.e. Layer-25, Layer-50) from drawing to drawing. Ideally, if the layer does not exist I would like it to be created. Most likely the layer will exist in the drawing the block is being inserted into. I was thinking that I could read the current dimscale and place it at the end of the layer name and make that layer current prior to inserting the block. Thanks Derek Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 Ok, I think I understand your intents, will see what I can do Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 Perhaps: [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] c:Blklay [b][color=RED]([/color][/b][b][color=BLUE]/[/color][/b] lDim[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vl-load-com[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setq[/color][/b] lDim [b][color=RED]([/color][/b][b][color=BLUE]strcat[/color][/b] [b][color=#ff00ff]"Layer-"[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]rtos[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"DIMSCALE"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]or[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]tblsearch[/color][/b] [b][color=#ff00ff]"LAYER"[/color][/b] lDim[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-add[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-get-Layers[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-get-ActiveDocument[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vlax-get-acad-object[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] lDim[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setvar[/color][/b] [b][color=#ff00ff]"CLAYER"[/color][/b] lDim[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] Quote Link to comment Share on other sites More sharing options...
David Bethel Posted May 3, 2009 Share Posted May 3, 2009 This assumes that your DIMSCALE is a whole number [b][color=BLACK]([/color][/b]defun SetLayer [b][color=FUCHSIA]([/color][/b]name / ldef flag[b][color=FUCHSIA])[/color][/b] [b][color=FUCHSIA]([/color][/b]cond [b][color=NAVY]([/color][/b][b][color=MAROON]([/color][/b]or [b][color=GREEN]([/color][/b]not name[b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]not [b][color=BLUE]([/color][/b]snvalid name[b][color=BLUE])[/color][/b][b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]princ [color=#2f4f4f]"\nBad Aurgment Passed To SetLayer - "[/color][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]prin1 name[b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]exit[b][color=MAROON])[/color][/b][b][color=NAVY])[/color][/b][b][color=FUCHSIA])[/color][/b] [b][color=FUCHSIA]([/color][/b]command [color=#2f4f4f]"_.LAYER"[/color][b][color=FUCHSIA])[/color][/b] [b][color=FUCHSIA]([/color][/b]if [b][color=NAVY]([/color][/b]not [b][color=MAROON]([/color][/b]tblsearch [color=#2f4f4f]"LAYER"[/color] name[b][color=MAROON])[/color][/b][b][color=NAVY])[/color][/b] [b][color=NAVY]([/color][/b]command [color=#2f4f4f]"_Make"[/color] name[b][color=NAVY])[/color][/b] [b][color=NAVY]([/color][/b]progn [b][color=MAROON]([/color][/b]setq ldef [b][color=GREEN]([/color][/b]tblsearch [color=#2f4f4f]"LAYER"[/color] name[b][color=GREEN])[/color][/b] flag [b][color=GREEN]([/color][/b]cdr [b][color=BLUE]([/color][/b]assoc 70 ldef[b][color=BLUE])[/color][/b][b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]and [b][color=GREEN]([/color][/b]= [b][color=BLUE]([/color][/b]logand flag 1[b][color=BLUE])[/color][/b] 1[b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]command [color=#2f4f4f]"_Thaw"[/color] name[b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]and [b][color=GREEN]([/color][/b]minusp [b][color=BLUE]([/color][/b]cdr [b][color=RED]([/color][/b]assoc 62 ldef[b][color=RED])[/color][/b][b][color=BLUE])[/color][/b][b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]command [color=#2f4f4f]"_On"[/color] name[b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]and [b][color=GREEN]([/color][/b]= [b][color=BLUE]([/color][/b]logand flag 4[b][color=BLUE])[/color][/b] 4[b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]command [color=#2f4f4f]"_Unlock"[/color] name[b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]and [b][color=GREEN]([/color][/b]= [b][color=BLUE]([/color][/b]logand flag 16[b][color=BLUE])[/color][/b] 16[b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]princ [color=#2f4f4f]"\nCannot Set To XRef Dependent Layer"[/color][b][color=GREEN])[/color][/b] [b][color=GREEN]([/color][/b]quit[b][color=GREEN])[/color][/b][b][color=MAROON])[/color][/b] [b][color=MAROON]([/color][/b]command [color=#2f4f4f]"_Set"[/color] name[b][color=MAROON])[/color][/b][b][color=NAVY])[/color][/b][b][color=FUCHSIA])[/color][/b] [b][color=FUCHSIA]([/color][/b]command [color=#2f4f4f]""[/color][b][color=FUCHSIA])[/color][/b] name[b][color=BLACK])[/color][/b] [b][color=BLACK]([/color][/b]SetLayer [b][color=FUCHSIA]([/color][/b]strcat [color=#2f4f4f]"LAYER-"[/color] [b][color=NAVY]([/color][/b]rtos [b][color=MAROON]([/color][/b]getvar [color=#2f4f4f]"DIMSCALE"[/color][b][color=MAROON])[/color][/b] 2 0[b][color=NAVY])[/color][/b][b][color=FUCHSIA])[/color][/b][b][color=BLACK])[/color][/b] -David Quote Link to comment Share on other sites More sharing options...
Storm2002 Posted May 3, 2009 Author Share Posted May 3, 2009 That was perfect...thanks a whole bunch!!!! Derek Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 I suppose a reactor could be used also - hasn't got the error trapping standard of Davids though [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] c:Ron [b][color=RED]([/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vl-load-com[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]not[/color][/b] blk:react[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setq[/color][/b] blk:react [b][color=RED]([/color][/b][b][color=BLUE]vlr-command-reactor[/color][/b] [b][color=BLUE]nil[/color][/b] [b][color=DARKRED]'[/color][/b][b][color=RED]([/color][/b][b][color=RED]([/color][color=Blue]:vlr-commandWillStart[/color][/b] . Blklay[b][color=RED])[/color][/b] [b][color=RED]([/color][color=Blue]:vlr-commandEnded[/color][/b] . Blkend[b][color=RED])[/color][/b] [b][color=RED]([/color][color=Blue]:vlr-commandCancelled[/color][/b] . Blkcan[b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b] [b][color=#ff00ff]"\n<<-- Block Reactor ON -->>"[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] c:Roff [b][color=RED]([/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] blk:react [b][color=RED]([/color][/b][b][color=BLUE]progn[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vlr-remove[/color][/b] blk:react[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setq[/color][/b] blk:react [b][color=BLUE]nil[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b] [b][color=#ff00ff]"\n<<-- Block Reactor OFF -->>"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] Blklay [b][color=RED]([/color][/b]Reac Args [b][color=BLUE]/[/color][/b] lDim[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vl-load-com[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]and[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]eq[/color][/b] [b][color=#ff00ff]"INSERT"[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]car[/color][/b] Args[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setq[/color][/b] oLay [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"CLAYER"[/color][/b][b][color=RED])[/color][/b] lDim [b][color=RED]([/color][/b][b][color=BLUE]strcat[/color][/b] [b][color=#ff00ff]"Layer-"[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]rtos[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]getvar[/color][/b] [b][color=#ff00ff]"DIMSCALE"[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]or[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]tblsearch[/color][/b] [b][color=#ff00ff]"LAYER"[/color][/b] lDim[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-add[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-get-Layers[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vla-get-ActiveDocument[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]vlax-get-acad-object[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] lDim[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]setvar[/color][/b] [b][color=#ff00ff]"CLAYER"[/color][/b] lDim[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] Blkend [b][color=RED]([/color][/b]Reac Args[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] oLay [b][color=RED]([/color][/b][b][color=BLUE]setvar[/color][/b] [b][color=#ff00ff]"CLAYER"[/color][/b] oLay[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]defun[/color][/b] Blkcan [b][color=RED]([/color][/b]Reac Args[b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]if[/color][/b] oLay [b][color=RED]([/color][/b][b][color=BLUE]setvar[/color][/b] [b][color=#ff00ff]"CLAYER"[/color][/b] oLay[b][color=RED])[/color][/b][b][color=RED])[/color][/b] [b][color=RED]([/color][/b][b][color=BLUE]princ[/color][/b][b][color=RED])[/color][/b][b][color=RED])[/color][/b] Type "Ron" to turn on and "Roff" to turn off Quote Link to comment Share on other sites More sharing options...
Storm2002 Posted May 3, 2009 Author Share Posted May 3, 2009 Is there an advantage of error trapping? Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 Well, I just meant that David's LISP accounts for Locked, Frozen and Xref Dependent layers, whereas mine does not. Quote Link to comment Share on other sites More sharing options...
David Bethel Posted May 3, 2009 Share Posted May 3, 2009 Using CLAYER with a frozen layer will give you an error: Command: LAYER ?/Make/Set/New/ON/OFF/Color/Ltype/Freeze/Thaw/LOck/Unlock: M New current layer <3D>: 3D ?/Make/Set/New/ON/OFF/Color/Ltype/Freeze/Thaw/LOck/Unlock: S New current layer <3D>: 0 ?/Make/Set/New/ON/OFF/Color/Ltype/Freeze/Thaw/LOck/Unlock: F Layer name(s) to Freeze: 3D ?/Make/Set/New/ON/OFF/Color/Ltype/Freeze/Thaw/LOck/Unlock: Command: CLAYER New value for CLAYER <"0">: 3D Cannot set CLAYER to that value. *Invalid* Quote Link to comment Share on other sites More sharing options...
Lee Mac Posted May 3, 2009 Share Posted May 3, 2009 Exactly my point Quote Link to comment Share on other sites More sharing options...
Storm2002 Posted May 4, 2009 Author Share Posted May 4, 2009 Thanks guys, I appreciate your assistance.. Derek Quote Link to comment Share on other sites More sharing options...
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