Jump to content

Changing UCS back to normal (I think)


MrTapir

Recommended Posts

Hello everyone. I am working with a drawing done by an architect. It is a map tile with a site layout drawn on. The way it is rotated, north is actually pointing somewhere east. I reckon they have shifted the UCS for whatever reason, and the cursor has become that rotated red and green crosshairs.

 

How can I change it back so the north of the map tile is actually pointing north?

 

Thanks for any help

Link to comment
Share on other sites

Thanks for this. However i have done both, and the drawing is no different. I am starting to think the drawing author has not used any 'real' ucs, but done their own. Do you think so?

Link to comment
Share on other sites

The red and green crosshairs make me think its view could have been twisted using dview. To check and see if it has, type in dview, enter, tw(for twist) and see if its set at an angle. If so put the angle back to 0.

Link to comment
Share on other sites

Also check the angle and direction of the 0 angle. Type UNITS and reset to your requirements, such as 0 being north and clockwise direction

I usualy find that typing UCS and then WORLD fixes any ucs rotation in modle space. If your working in paper space (layout) check your view rotation.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...