JillAW Posted July 6, 2012 Share Posted July 6, 2012 Hi, A beginner's question: When I created an Assembly , the Assembly was not aligned 'orthogonally'. That is, when the View Cube showed a "front view", the assembly was not orthogonal to the viewer, but rather angled. I assume this is because I did not set up axial constraints for the parts properly. So-in Assembly mode, can I re-align the view cube so that the view is truly orthogonal with respect to the viewer? (And is there a way to do this other than eye-balling?) Quote Link to comment Share on other sites More sharing options...
Bishop Posted July 6, 2012 Share Posted July 6, 2012 Don't fix the symptom, solve the actual problem. Fix the constraints, and everything else will more than likely fall into place ... and you won't need to eyeball anything. Quote Link to comment Share on other sites More sharing options...
JD Mather Posted July 6, 2012 Share Posted July 6, 2012 Add Mate-Flush constraints between the logical base part and the origin XY, YZ, XZ workplanes. (you might need to unground a part to do this) Quote Link to comment Share on other sites More sharing options...
vertical horizons Posted July 18, 2012 Share Posted July 18, 2012 Add Mate-Flush constraints between the logical base part and the origin XY, YZ, XZ workplanes. (you might need to unground a part to do this) I agree. The logical base part should be set to the correct coordinates (providing it was created correctly). Therefore, by constraining the remaining parts to the base part, this should fix your "orthographic alignment" issue. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.