bababarghi Posted December 14, 2014 Share Posted December 14, 2014 Why no one has mentioned *I### in their notes about anonymous blocks? At least I found majority of them referring to the followings only: *U### = anonymous blocks*E### = anonymous non-uniformly scaled blocks *X### = anonymous hatches *D### = anonymous dimensions *A### = anonymous groups Source Has anyone heard of a lsp routine which could help me to rename Inventor generated anonymous blocks? Here is the outcome of listVLA routine orginally wriiten by Irneb: Command: LISTVLA Select object: ; IAcadBlockReference: AutoCAD Block Reference Interface ; Property values: ; Application (RO) = #<VLA-OBJECT IAcadApplication 00007ff61031a130> ; Document (RO) = #<VLA-OBJECT IAcadDocument 0000004bf448a2f8> [color="red"]; EffectiveName (RO) = "*I4"[/color] ; EntityTransparency = "ByLayer" ; Handle (RO) = "85F" ; HasAttributes (RO) = 0 ; HasExtensionDictionary (RO) = 0 ; Hyperlinks (RO) = #<VLA-OBJECT IAcadHyperlinks 0000004bfc502448> ; InsertionPoint = (0.0 0.0 0.0) ; InsUnits (RO) = "Millimeters" ; InsUnitsFactor (RO) = 1.0 ; IsDynamicBlock (RO) = 0 ; Layer = "*IDW_BlockReferenceLayer" ; Linetype = "ByLayer" ; LinetypeScale = 1.0 ; Lineweight = -1 ; Material = "ByLayer" ; Name = "*I4" ; Normal = (0.0 0.0 1.0) ; ObjectID (RO) = 42 ; ObjectName (RO) = "AcIdBlockReference" ; OwnerID (RO) = 43 ; PlotStyleName = "Color_7" ; Rotation = 0.0 ; TrueColor = #<VLA-OBJECT IAcadAcCmColor 0000004bfc501e40> ; Visible = -1 ; XEffectiveScaleFactor = 1.0 ; XScaleFactor = 1.0 ; YEffectiveScaleFactor = 1.0 ; YScaleFactor = 1.0 ; ZEffectiveScaleFactor = 1.0 ; ZScaleFactor = 1.0 ; Methods supported: ; ArrayPolar (3) ; ArrayRectangular (6) ; ConvertToAnonymousBlock () ; ConvertToStaticBlock (1) ; Copy () ; Delete () ; Explode () ; GetAttributes () ; GetBoundingBox (2) ; GetConstantAttributes () ; GetDynamicBlockProperties () ; GetExtensionDictionary () ; GetXData (3) ; Highlight (1) ; IntersectWith (2) ; Mirror (2) ; Mirror3D (3) ; Move (2) ; ResetBlock () ; Rotate (2) ; Rotate3D (3) ; ScaleEntity (2) ; SetXData (2) ; TransformBy (1) ; Update () Quote Link to comment Share on other sites More sharing options...
ReMark Posted December 14, 2014 Share Posted December 14, 2014 The reference you found is only for anonymous blocks in plain AutoCAD. Maybe that is why it doesn't mention Inventor anonymous blocks. Quote Link to comment Share on other sites More sharing options...
bababarghi Posted December 14, 2014 Author Share Posted December 14, 2014 Then is there anywhere talking about other types of anonymous blocks in AutoCAD? Quote Link to comment Share on other sites More sharing options...
ReMark Posted December 14, 2014 Share Posted December 14, 2014 AutoCAD? I thought you were asking about Inventor? Quote Link to comment Share on other sites More sharing options...
bababarghi Posted December 14, 2014 Author Share Posted December 14, 2014 Mate, Inventor does not have any sort of command console like AutoCAD. The quoted text in text #1 is obviously from AutoCAD's CMD prompt. The drawing has been produced by Inventor though. FYI: There are two ways of creating drawing files in Inventor. One is with the *.idw file type and the other is with the *.dwg. The DWG format is an industry standard and such files may be viewed with AutoCAD-based applications. Source Quote Link to comment Share on other sites More sharing options...
BlackBox Posted December 15, 2014 Share Posted December 15, 2014 FWIW - You may find my 'Right Click Rename' Autodesk Exchange App useful; if interested, please see the link in my signature. Cheers Quote Link to comment Share on other sites More sharing options...
bababarghi Posted December 15, 2014 Author Share Posted December 15, 2014 I am already a user of your 'Right Click Rename' ! That is a fantastic tool but the problem is that AutoCAD does not recognise *I### blocks as a normal block in order to be listed for your tool. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.