Elasker Posted November 3, 2009 Posted November 3, 2009 Ive been struggling with this problem for 2 hours trying to find a better solution. What I am trying to do is to have a basepoint at the end of the line (shown in the example) and when rotating, the text stays where it is. I have provided 2 examples, 1 that has the base point in the rotation, and 1 without. Observe the text. Can anyone help me please? Example.dwg Quote
Brooklyn Posted November 4, 2009 Posted November 4, 2009 I think I did what you wanted to accomplish in example2. Just open in Block Editor to see what I did Example.dwg Quote
Elasker Posted November 4, 2009 Author Posted November 4, 2009 It works very nicely, but do you think you can attempt to do that with keeping the text at 0 degree angle as it rotates? thats the main issue. Quote
Glen Smith Posted November 4, 2009 Posted November 4, 2009 I think the only way to do that would be to not include the text in the rotation and flip actions. The text would then be stationary as you rotate or flip. Once you have the block in its new location you can select the grips for the text and move it to a convienient place. Glen Quote
Brooklyn Posted November 4, 2009 Posted November 4, 2009 Damn you Elasker, now you got me hooked on this project! But I think I got it now Example.dwg Quote
kindy52 Posted November 5, 2009 Posted November 5, 2009 this is what i came up with, but i may be lost on this one Example4.dwg Quote
Brooklyn Posted November 5, 2009 Posted November 5, 2009 this is what i came up with, but i may be lost on this one I think that's the winner! Quote
kindy52 Posted November 5, 2009 Posted November 5, 2009 I'm not sure if that's what the poster was looking for, but I ran into a similar problem. I made the rotation action independent and moved it to the other end of the line. But like I said, I may be way off. I love toying with dynamic blocks though. Quote
Elasker Posted November 5, 2009 Author Posted November 5, 2009 Beautifullly done! thank you!!!! you guys are the best! I should have realized the rotation should be at the basepoint not away from it. That seemed to be the issue. Quote
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