Nellie Posted September 16, 2009 Share Posted September 16, 2009 Does anyone know a quick way of converting 1000's of 3D faces (triangles) which are all different UCS's into a 3D mesh. I want to make the ground of my model (Large building) exact but dont want to spend hours extruding over 5000 3D faces via a path. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 16, 2009 Share Posted September 16, 2009 2008? Too bad. Can do it with three commands in 2010. For those who are interested see this: http://usa.autodesk.com/adsk/servlet/ps/item?siteID=123112&id=13219673&linkID=9240617 You're going to need some type of workaround. Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 16, 2009 Share Posted September 16, 2009 Would this shareware work? http://mesh-booleans-for-autocad.smartcode.com/info.html Quote Link to comment Share on other sites More sharing options...
Nellie Posted September 16, 2009 Author Share Posted September 16, 2009 When you say work around do you mean a lisp? Cheers Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 16, 2009 Share Posted September 16, 2009 Maybe. Or the shareware program I provided the link to. Quote Link to comment Share on other sites More sharing options...
Nellie Posted September 17, 2009 Author Share Posted September 17, 2009 Thanks for the info, Got access to 2010 so will try this. Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 17, 2009 Share Posted September 17, 2009 Nellie: If you would be so kind as to let us know how well the procedure, as recommended by AutoDesk, works it would be appreciated. It might help others facing the same problem. Thanks. Quote Link to comment Share on other sites More sharing options...
Nellie Posted September 17, 2009 Author Share Posted September 17, 2009 Below is how I got on. It worked using the follow steps: First convert the selected 3D faces to individual surfaces - the command CONVTOSURFACE Then use the UNION command to join the surfaces together To retain the shape of the original faces, set the FACETERSMOOTHLEV variable to 0 (or perform this setting through the MESHOPTIONS command) And finally convert the unified surface to a 3D mesh object with the MESHSMOOTH command Please note that step 1 was misspelt on Autodesk website, My advise is when going through step 2 you Union a handfull at a time as your machine will crash. It do work great but I still can seem to open the drawing on a machine without AutoCAD 2010, Does anyone know if thats normal? Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 17, 2009 Share Posted September 17, 2009 Thanks for the feedback Nellie. Glad you were able to get it to work (despite a minor glitch). Regarding opening the drawing. Did you forget and happen to save it in 2010 file format by any chance? Quote Link to comment Share on other sites More sharing options...
Nellie Posted September 17, 2009 Author Share Posted September 17, 2009 No I've tried saving as 2000, 2004, 2007 and even 2010 but it still wont show on my non 2010 PC. It says its a ACAD PROXY ENTITY and if I'm honest I can't really do anything with it right now, I cant even use it to slice. Any advice on this would be great. Quote Link to comment Share on other sites More sharing options...
ReMark Posted September 17, 2009 Share Posted September 17, 2009 I don't think you'll be able to do anything with it in 2008 without an enabler of some kind. Quote Link to comment Share on other sites More sharing options...
Nellie Posted September 18, 2009 Author Share Posted September 18, 2009 Yes I think you might be right. Cheers Quote Link to comment Share on other sites More sharing options...
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