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Posted

Hi everybody,

 

Has anyone ever created a wipeout using an existing object (especially one that is not rectangular)? I want to create a block, but I want to insert the object and the object to be over the other object with me having to trim the lines. I've posted a picture of what I'm trying to do. I'm using AutoCAD 2008 (full version) Any suggestions?:geek:

pump.jpg

Posted

Convert the circle to a pline (pedit), the use Wipeout>Object and select the pline. That will take care of the circle, then just create a normal wipeout for the 2 rectangles.

Posted
Convert the circle to a pline (pedit), the use Wipeout>Object and select the pline. That will take care of the circle, then just create a normal wipeout for the 2 rectangles.

 

When I pedit the circle to convert it into a pline, AutoCAD tells me the "Object selected is not a polyline".

 

When I type wipeout, the only options I have is "Frames" and "Polyline". Polyline only allows me to draw triangular or rectangular shapes. Is there something about this wipeout command that I don't know?

Posted

The number of segments in a polyline are only limited by your patience. You can draw a pline with 50 segments behind your circle to approximate a circle and turn that into a wipeout.

 

Wipeouts must use polylines for their boundaries. You can not use circles.

 

Glen

Posted
When I pedit the circle to convert it into a pline, AutoCAD tells me the "Object selected is not a polyline".

 

When I type wipeout, the only options I have is "Frames" and "Polyline". Polyline only allows me to draw triangular or rectangular shapes. Is there something about this wipeout command that I don't know?

Crap, I had it in my mind you could convert a circle into a pline with pedit. In Wipeout, if you choose Polyline, you can choose any shape polyline (without arcs) and it will convert it to that boundary.

 

Sorry.

Posted

Use the Polygon command with a high number of sides to create a polyline that approximates a circle, Then use it for the wipeout.

Posted
Use the Polygon command with a high number of sides to create a polyline that approximates a circle, Then use it for the wipeout.

It's about time one of us thought outside the box. :)

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