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Rendering problems - light and transperancy


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Posted

Hello people,

(This is my first post on the forum, please have mercy :P )

 

I am using AutoCad 2010 to create a 3D model of a villa for my arch project and I had everything finished. All my house elements are solids with materials textures (from a library for 3DSMax), used some doors and windows from ACad Arch 2010, made a terraing of meshes. I tried to render it with default lighting, received this: render2.jpg

 

Then I tried using sun status for my location - Sofia, Bulgaria for midday hour and got this: render.jpg

 

The solids, all materials are transperant!? Even though I have made them all with Opacity 100...

 

See this only for proof that the house actually looks nice :D default lighting image.jpg

 

To be honest this is my first real project Autocad 2010 render... so far I worked with archicad, which had positive and negative sides... Does anyone have a stunningly simple idea as to why I cannot make a simple rendered image? :)

 

Thanks in advance, guys

Posted

Well, it appears that all of your materials have Reflection turned all the way up. Open your Materials Manager and turn down the Reflections and you should get a much better render.

Posted

In the materials menu i changed the following on the materials:

shininess - 0

reflectance,

transmittance scale - 0

Using the sun status with intensity factor 20 (it appers to light up the house nicely), also tried with a low number (0,01) still nothing different happens - everything is glazing white?!

I read before the FAQ, tried to modify the global material the same way, nothing...

I now know for sure that I have screwed something very bad... Just need to know where to look :)

Thanks anyway :)

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