Jump to content

Recommended Posts

Posted

Having this problem with Inventor leaving kinda a trail when my mouse pauses for a sec or so then it refreshes when i zoom or draw something. Been looking for a fix for this all day and it's driving me crazy. I am running windows7 64bit. This is what it looks like. Thats a picture before i have even placed a line. every spot i pause for even a fraction of a second leaves a line when in the line tool.

 

Inventortrails.png

Posted

You might try going to Tools>Application Options>Hardware tab and set to lowest setting.

Posted

I am running SP3 but it did the same thing on sp1 and sp2 and before sp1. i dont see any settings under hardware other than software or direct 3d and i have the same problem with both. This is such a pain.

  • 4 weeks later...
Posted

Do you have multiple ATI video cards in Crossfire? If so, disable Crossfire. That cured a LOT of visual issues for me.

Posted

I only have one video card Nvidia GeForce GTX260 I am starting to get used to it messing up but the other day i was running a game and Inventor at the same time and it was even worse as in made copies of the line way more often. It also does it when i go to place a part in a assembly. Thanks for the suggestion tho.

Posted

In your Nvidia control panel what are you image settings? Do you have "let 3d application decide" checked? Also if you go into Program settings Inventor will pop up and allow you to customize your settings if needed.

Posted

I Changed it to "let 3d application decide" but didnt seem to make a diffrence =/. "Also if you go into Program settings Inventor will pop up and allow you to customize your settings if needed". i dont know where to find these program settings. If i go to tools>application settings>Hardware all i see is use direct3d or use software graphics. when i click diagnostics i get this. dont know why it is not WHQL certified it is up to date driver.

 

This Direct3D graphics driver is not Microsoft WHQL certified

Graphics Hardware Description: NVIDIA GeForce GTX 260

Direct3D \ Hardware Renderer

Graphics driver file nvd3dum.dll is version 8.17.11.9562

Using Full optimization (this is the recommended setting)

The display is using 32-bit color

 

Inventor Version:

Build: 342, Release: 2008 SP3 - Date: Tue 05/27/2008

 

Loaded Inventor Add-Ins:

Simulation: Dynamic Simulation

Simulation: ANSYS Workbench

Content Center

Simulation: Stress Analysis

Inventor Vault

Routed Systems: Tube & Pipe

Autodesk DWF Markup Manager

Content Center Connectivity

Content Center Item Translator

Frame Generator

Drag & Drop Interoperability

Design Accelerator

Routed Systems: Cable & Harness

AEC Exchange

AutoLimits

Inventor Studio

EDM Addin

 

System Information:

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)

Language: English (Regional Setting: English)

System Manufacturer: Gigabyte Technology Co., Ltd.

System Model: EP45-UD3P

BIOS: Award Modular BIOS v6.00PG

Processor: Intel® Core™2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz

System Memory: 4096MB RAM

Page File: 1735MB used, 6450MB available

DirectX Version: DirectX 11

DxDiag Version: 6.01.7100.0000

 

Graphics Device Information:

DirectX Version: 10.0

Renderer: HAL

Adapter Description: NVIDIA GeForce GTX 260

DDI Version: 10

DDI Version Number: a

DxDiag WHQL Level: 0

Driver Signed Valid: False

Driver Signed: False

Manufacturer: NVIDIA

Chip Type: GeForce GTX 260

DAC Type: Integrated RAMDAC

Revision:

Vendor ID string: 0x000010de

Device ID string: 0x000005e2

Graphics HW Memory: 2668 MB

Display Mode: 1920 x 1080 (32 bit) (60Hz)

VendorID: 10de

DeviceID: 5e2

SubSystemID: 12603842

Revision: a1

Graphics driver file: nvd3dum.dll

Driver file version: 8.17.11.9562

WHQL Level: 0

 

Inventor Graphics Device Information:

Graphics Hardware Description: NVIDIA GeForce GTX 260

Hardware Library ID: Direct3D \ 0x000010de \ 0x000005e2

Direct3D Hardware ID: 10de \ 5e2 \ 12603842 \ a1

 

Inventor Options Information:

Options = 0x00000000

Warning Options = 0x00000000

 

Inventor Hardware Library Information:

HW Library Version = $Revision: #1 $

HW Library Date = $DateTime: 2008/03/03 14:04:00 $

HW Library OS Name = Windows Vista

 

Inventor Hardware Library Entry Information:

Autodesk Inventor Certification Status: Unknown

Autodesk Inventor Tested Certification Status: Unknown

Graphics HW Vendor Supported for Autodesk Inventor: False

Hardware Library 2.0\0x000010de

Settings for optimized and conservative:

Workarounds: 0x00000000, 0x00000000

rating 0, optimization level 2

Texture Font Precision: 32

 

Display Information:

Back Buffer Format = A8R8G8B8

Depth Stencil Buffer Format = D24S8

Monochrome Bitmap Format = A8

 

Device Adapter Information:

AdapterOrdinal = 0

MasterAdapterOrdinal = 0

AdapterOrdinalInGroup = 0

NumberOfAdaptersInGroup = 1

 

Device Processing Information:

DeviceType = 1

Device Behavior = 0x00000042

Vertex Processing = Hardware

Device Transform and Light = Hardware

Device Rasterization = Hardware

Supports SlopeScaleDepthBias = True

Supports DepthBias = True

Supports CubeMaps = True

Supports Non-Power-Of-2 Textures = True

Supports Non-Power-Of-2 Textures Conditionally = False

 

Device Size Limits:

MaxPrimitiveCount = 8388607

MaxVertexIndex = 16777215

MaxTextureWidth = 8192

MaxTextureHeight = 8192

MaxSimultaneousTextures = 8

NumSimultaneousRTs = 4

MaxActiveLights = 8

MaxUserClipPlanes = 8

 

Device Shader Information:

VertexShaderVersion = 3.0

PixelShaderVersion = 3.0

MaxVertexShaderConst = 256

PixelShader1xMaxValue = 6.550400E+004

MaxVShaderInstructionsExecuted = 65535

MaxPShaderInstructionsExecuted = 65535

MaxVertexShader30InstructionSlots = 4096

MaxPixelShader30InstructionSlots = 4096

VS20Caps = 0x00000001

DynamicFlowControlDepth = 24

NumTemps = 32

StaticFlowControlDepth = 4

PS20Caps = 0x0000001f

DynamicFlowControlDepth = 24

NumTemps = 32

StaticFlowControlDepth = 4

NumInstructionSlots = 512

 

The Remainder of the Device Caps Information:

Caps = 0x00020000

Caps2 = 0xe0020000

Caps3 = 0x000003a0

PresentationIntervals = 0x8000000f

CursorCaps = 0x00000001

DevCaps = 0x001bbef0

PrimitiveMiscCaps = 0x002fcef2

RasterCaps = 0x07732191

ZCmpCaps = 0x000000ff

SrcBlendCaps = 0x00003fff

DestBlendCaps = 0x00003fff

AlphaCmpCaps = 0x000000ff

ShadeCaps = 0x00084208

TextureCaps = 0x0001ecc5

TextureFilterCaps = 0x03030700

CubeTextureFilterCaps = 0x03030300

VolumeTextureFilterCaps = 0x03030300

TextureAddressCaps = 0x0000003f

VolumeTextureAddressCaps = 0x0000003f

LineCaps = 0x0000001f

MaxVolumeExtent = 2048

MaxTextureRepeat = 8192

MaxTextureAspectRatio = 8192

MaxAnisotropy = 16

StencilCaps = 0x000001ff

FVFCaps = 0x00180008

TextureOpCaps = 0x03feffff

StretchRectFilterCaps = 0x03000300

VertexTextureFilterCaps = 0x01010100

MaxTextureBlendStages = 8

DeclTypes = 0x0000030f

VertexProcessingCaps = 0x0000013b

MaxVertexBlendMatrices = 4

MaxVertexBlendMatrixIndex = 0

MaxPointSize = 8.192000E+003

MaxStreams = 16

MaxStreamStride = 255

DevCaps2 = 0x00000051

MaxNpatchTessellationLevel = 0.000000E+000

MaxVertexW = 1.000000E+010

GuardBandLeft = -1.000000E+008

GuardBandTop = -1.000000E+008

GuardBandRight = 1.000000E+008

GuardBandBottom = 1.000000E+008

ExtentsAdjust = 0.000000E+000

Reserved5 = 0x00000000

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...