sbrett21 Posted August 26, 2010 Posted August 26, 2010 Hello. I have a question about X Refs edits. The As Built drawings I work with are all X ref's. While using refedit the one day the entire floor plan disappeared after saving the edit. I attached a new xref of a different floor into the drawing (saved the x ref as a new name), but it was still working off the very first original. Then because it was saved differently it told me that layers were locked and I was not able to refedit the drawing. Is there any way to explode the original xref, save it as a block or other name, so it will not keep changing the actual original drawing? Even if there is a way to explode the original xref, and paste that exploded xref into the new drawing. I just need it to not be attached to the original, because they are two different floors of a building. Thank you so much for your time, and I hope to hear from you soon. Quote
Tiger Posted August 26, 2010 Posted August 26, 2010 Sbrett, I have moved your post to its own thread, please start a new thread for each new question. Quote
Slaraffenmann Posted August 26, 2010 Posted August 26, 2010 You can copy objects from the xref and into your drawing by using the ncopy command. Mayby that will help you out... Quote
CyberAngel Posted August 26, 2010 Posted August 26, 2010 Another possibility is to bind the xref into your current drawing. That makes it a block in your drawing, a copy of the original that you can modify at will. I do it with floor plans all the time. Quote
rkent Posted August 26, 2010 Posted August 26, 2010 First open each file used as an xref and run purge and audit on them, save and close. Now open the drawing with the xrefs attached and purge and audit that file. Now see if you have problems in your files. I had a hard time following your narrative but the above is a good place to start. Please don't bind and explode xrefs without thinking through the implications for that drawing in the future. Obviously any changes in the xref file will no longer show in that drawing if you bind/explode, etc. Quote
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