BlackBox Posted November 1, 2010 Posted November 1, 2010 LoLI hope they select valid objects and only want them offset to the perspective right. Perhaps I am mistaken, that the user might enter a negative number for the _min...? Admittedly, there is no error handling, or filtered selection set. Quote
alanjt Posted November 1, 2010 Posted November 1, 2010 Perhaps I am mistaken, that the user might enter a negative number for the _min...? Admittedly, there is no error handling, or filtered selection set. They won't, but with vla-offset, the offset side is determined by a positive/negative number. How is the user to specify which side they wish the line offset? Quote
Lee Mac Posted November 1, 2010 Posted November 1, 2010 Perhaps I am mistaken, that the user might enter a negative number for the _min...? Admittedly, there is no error handling, or filtered selection set. You're diving down a rabbit-hole there Renderman, Alan and I have both been plagued with vla-offset with point selection - admittedly, I haven't set my mind to it recently. Quote
BlackBox Posted November 1, 2010 Posted November 1, 2010 They won't, but with vla-offset, the offset side is determined by a positive/negative number. How is the user to specify which side they wish the line offset? Now I'm confused... Vla-offset specifies the side by using a positive or negative number. Why couldn't the user specify a negative number for the _min? _$ (defun c:-1 nil (print "hooray!") (princ)) C:-1 _$ (c:-1) "hooray!" _$ Quote
BlackBox Posted November 1, 2010 Posted November 1, 2010 I didn't realize this had been discussed before, nor do I use this function. I found it in apropos, and plugged it in. Nothing more. I didn't mean to waste time or effort on this, but I appreciate your pointing out the inherent flaws. Quote
alanjt Posted November 1, 2010 Posted November 1, 2010 You're diving down a rabbit-hole there Renderman, Alan and I have both been plagued with vla-offset with point selection - admittedly, I haven't set my mind to it recently.LoL, that's about the truth. I played with it, and mine (just as yours) works fine, but it's just not worth the effort. Just feed valid information to the offset command and be happy (unless you are offsetting on both sides of the curve). I didn't realize this had been discussed before, nor do I use this function. I found it in apropos, and plugged it in. Nothing more. I didn't mean to waste time or effort on this, but I appreciate your pointing out the inherent flaws. Not a waste of time if you learned something about vla-offset. Quote
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