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dynamic blocks and reverse rotation actions


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I am working on a block where I need to illustrate counter-rotating objects... does anyone have an idea on how to apply an independant basepoint rotation action that would allow a clockwise rotation?

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  • 2 years later...

Thats exactmy what I am looking to do. A rotation parameter that rotates sth exactly the same angle as another rotation parameter but in another direction or one parameter that has two acitons one with a negative angle modifier (such a modifier doesnt exist). In other words how to relate values of two rotation parameters... Any ideas for two counter-rotating objects with one grip?

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