Jfennell Posted September 25, 2008 Posted September 25, 2008 First of all i would like to thank everyone for all there help with my past questions, you have helped me tremendously with all of my CAD related troubles, and it is very much appreciated thank you. now, of course, on with the questions. when working with polylines, is there any way to add a node to an existing polyline? i know that you can use pedit and spline it and many other things, however, is it possible to have a line spaning a distance and say you want to add a node to that line can you manualy place that node where it is needed? i achieve this now by breaking the line where i need the node and then rejoin it when i am finished and i feel there has to be a better way to do this. thank you so very much for your time. Quote
BOB'27T Posted September 25, 2008 Posted September 25, 2008 Pedit should work, just by choosing edit vertex. Quote
rookie37 Posted September 25, 2008 Posted September 25, 2008 First of all i would like to thank everyone for all there help with my past questions, you have helped me tremendously with all of my CAD related troubles, and it is very much appreciated thank you. You reminded me that I need to praise all the help I have received as well. The service is so good that I sometimes forget it's not a paid service. I sometimes forget to thank the people on here. Quote
Martini Posted September 26, 2008 Posted September 26, 2008 you could use divide, if you want to place a number of nodes acrossed something, thats the best way i could think of Quote
Dipali Posted September 26, 2008 Posted September 26, 2008 you could use divide, if you want to place a number of nodes acrossed something, thats the best way i could think of NO that is not the best option. I Always use pedit>edit vertex>insert option same as others Quote
hazardman Posted September 26, 2008 Posted September 26, 2008 once in vertex mode you will also need to you the n(ext) and p(previous) to cycle thru the vertices to get near the area where you want to add the vertex... Quote
Martini Posted September 26, 2008 Posted September 26, 2008 NO that is not the best option. I Always use pedit>edit vertex>insert option same as others Sorry I should have said "ONLY" way I could think of........... Quote
skipsophrenic Posted September 26, 2008 Posted September 26, 2008 it is a node and not a grip you're after isn't it? Quote
Dipali Posted September 26, 2008 Posted September 26, 2008 Sorry I should have said "ONLY" way I could think of........... I did n't mean to offend you, Sorry If it came across bit harsh. it is a node and not a grip you're after isn't it? Is 'node' & 'grip' different from eachother? node points diplays as a grip when the object is selcted, as far as my understanding goes. Quote
nocturne00 Posted September 27, 2008 Posted September 27, 2008 It would be nice if someone shared a LISP for this, or an edited macro that allows for direct adding of vertices. I also use this often but i find the steps a bit lengthy, tried editing the macro but cant get it to work Quote
Saxywolf Posted April 15, 2009 Posted April 15, 2009 Gordon_s was kind enough to post 'advert.lsp' (as 'advert.txt') in an autodesk discussion thread "Add Vertex". discussion.autodesk.com/forums/thread.jspa?threadID=709874&tstart=720 Not only does it add verticies (via: break at point / join)... It will ask if you want to turn a line into a polyline. It then uses osnap settings so you can pick a point on the line or elsewhere to place the new vertex. It maintains polyline arcs if you pick the same location to move the vertex to as where you chose the break point. I realize this is sort of an old thread, but I bet many others come here in their search just to find another dead end. Quote
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