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Posted

hey .. this is a project am working on ,, i made many daily shots ,,, and it was great ,, but when i tryed to make night shots it didn't work :( ,, the render result was black screen :(

 

i changed the "lightingunits" from 1 .. to 0 ,,, so it will be default ,, and the render result wasn't realistic as i want ,,, i think cuz the generic lighting is enabled,,,

 

1-1.jpg

 

i think the photometric lighting should be enabled to make it good ,, but when i turn it on it give's me nothing :( ... are there any vlues i should change ??!!

 

this was th results in day light ,, and the photometric lighting was enabled :

 

2-5.jpg

 

thnx

Posted

I am by no means a render/lighting expert here so i really cant help but i do want to mention something about your materials. I think you need to tweak them a bit.

 

Were the white lines part of your material or did you put that on after? I think for the street,grass and sidewalk you need to decrease the sample size so it blends and looks a bit more realistic. Search the materials database links at the top of this forum and search for roadways,sidewalks and grass that say seamless or endless(cant remember the term).

 

i think the model looks very nice by the way.!

Posted
I am by no means a render/lighting expert here so i really cant help but i do want to mention something about your materials. I think you need to tweak them a bit.

 

Were the white lines part of your material or did you put that on after? I think for the street,grass and sidewalk you need to decrease the sample size so it blends and looks a bit more realistic. Search the materials database links at the top of this forum and search for roadways,sidewalks and grass that say seamless or endless(cant remember the term).

 

i think the model looks very nice by the way.!

 

thnx for rply ,, the white line in the street is a polyline with thickness ...

 

and i will try to fix the sample side ,,, but most of them i changed them to tiles 100*100 m ,,, i kno its big but it didn't show up till i did it like that :( ..

 

thnx again ...

Posted

You can render with photometric lights for night scene.You should work with spot lights,point lights and web lights for night scene.My idea for night scene,you should turn off sky environment.

Posted

keep your lightingunits to 1, change the time to a time that would normally be at night. You will have to crank up the intensity of your lights, but it should give you a more realistic scene.

Posted

sumtimez.....adjustin lightning its pain in the a*$...but it worth it man...be patient...keep tryin..and u will have d'result tht u want...

its a nice building enywyz...

Posted

thnx people for replys .. but i tryed everything ,, am using point lights ,, and i put the time at 22:00 ,,, and i tryed to turn off the sky enviroments,,, but nothing happened :( ...

 

but i tryed something i always do to fix lighting problems ,,, just i copy the whole project and paste it into a new drawing file ,, and it worked !!!! lights are great but i shoul re"cloth" the model again !!! so i don't think that this is a solution :'( ...

 

thnx again

Posted

hey i'd like to post the night view render ,,, it worked with me when i copied the project and pasted it in a new file ,,, but i didn't fined another solution :(

 

3-1.jpg

 

 

 

ah .. and it looks rainy :P ,, i think i should fix the street :P

Posted

very cool. is that portion of the building facing the intersection a mirror(second floor)? the picture in the reflection looks good.

 

Where did you get the car from?

 

 

i think if you fix the sample size for the street/sidewalk and maybe give the grass some "bump" you will be in good shape.

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