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Posted

Why cant you extrude a hatch? I am trying to draw soil in 3d and the materials in the 3d library arent really helping me out. I wanted to extrude gravel hatch from 2d material bank, with no luck. Any suggestions? Im looking for textures online now.

Posted

I'll tell you what my mother used to tell me, "Because you can't, that's why."

 

Really? You want to extrude a gravel hatch pattern? Give that some serious thought and get back to us.:lol:

Posted

I guess if you really wanted to you could explode the hatch (shudder) then do a Pedit (Multiple) and extrude everything but your gravel will have two sides that are flat and it will all be the same height unless you extrude individual pieces to different heights. Then you'll have to start assigning them different elevations and spacing them in your 3D space. Sounds like way too much work to me.

Posted

ha i used fieldstone, looks sweet. sorry still new to materials. fun though.

Posted

I cant imagine how this would be remotely useful

 

Explode, region (probably wont work as hatches often are NOT closed objects) and extrude

 

Texturing would be in the render phase, so play with bump maps, not the model itself

Posted

You can do the gravel hatch pattern if you have a really hefty processor. On my machine I drew a 12 x 12 rectangle, hatched it with gravel with a scale factor of 1. tried to presspull the area between the rocks and my machine just flipped me the bird and said "I ain't doin' it". Scale factor of 5 it will do it. Then on a copy of that square, i extruded the stones. You can do it, don't know why you'd want to, but unless as I said you have a very hefty processor, you'll probably want to do it in small areas and array it. when you add fillets to the edge of the stones it starts driving the file size way up. If you plan to do this on an acre of ground, you may want to lease time on a Cray.

Posted
I am trying to draw soil in 3d

 

You're trying to draw soil? Why? :?

Unless you're putting your camera in the dirt, there is absolutely no reason to get that detailed with it. A bump map should suffice. If you need more detail than that, you will need to switch to a different 3D program that will allow you to use a displacement map.

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