Jemii Posted September 13, 2011 Share Posted September 13, 2011 I am just a beginner and i've made a terrible mistake with reference planes as i noticed the problem only after i finished modeling the cartoon character it looks like this : Do i need to re model the character or how i can fix it? Quote Link to comment Share on other sites More sharing options...
BlackBox Posted September 14, 2011 Share Posted September 14, 2011 Welcome to CADTutor! I'm not all that familiar with Max (I'm a Maya Unlimited guy), but it just looks like the Default Light is missing/moved... another item worth checking is to see what the model's texture is. Quote Link to comment Share on other sites More sharing options...
Jemii Posted September 14, 2011 Author Share Posted September 14, 2011 Thanks ! It's Like the normal color and normal material are inside the head not Outside it but i don't know how to fix it -.- Quote Link to comment Share on other sites More sharing options...
Cad64 Posted September 14, 2011 Share Posted September 14, 2011 Window select all the poly's and then click the "Flip" button. Quote Link to comment Share on other sites More sharing options...
Jemii Posted September 14, 2011 Author Share Posted September 14, 2011 That was easy Thanks a lot Quote Link to comment Share on other sites More sharing options...
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