bjenk8100 Posted October 25, 2011 Posted October 25, 2011 Hello, Need some help with this idea. How would i go about hollowing out this curved pipe. Only way i know how to hollow anything is subtract. Quote
ReMark Posted October 25, 2011 Posted October 25, 2011 You could have drawn a couple of circle (ID and OD) did a REGION followed by a SUBTRACT then either EXTRUDE or SWEEP along a path. Quote
bjenk8100 Posted October 25, 2011 Author Posted October 25, 2011 well i figured out one method. Drew a curve, copy and pasted it onto itself. Drew two circles one at 8" diam. and the other at 12" diam. Subtracted the smaller from the bigger. Quote
ReMark Posted October 25, 2011 Posted October 25, 2011 Yep, that works too but why two curves? I'd just use the centerline of the ell and extrude/sweep along that. Quote
rkent Posted October 25, 2011 Posted October 25, 2011 well i figured out one method. Drew a curve, copy and pasted it onto itself. Drew two circles one at 8" diam. and the other at 12" diam. Subtracted the smaller from the bigger. Just use shell option in solidedit command, just tried it works great. Quote
bjenk8100 Posted October 25, 2011 Author Posted October 25, 2011 i thought that once you sweep that one curve becomes part of the solid. i would not be able to sweep again. no? Quote
ReMark Posted October 25, 2011 Posted October 25, 2011 Well you now have multiple options so use the one that works best for you. Quote
JD Mather Posted October 25, 2011 Posted October 25, 2011 I would use Shell, but for you other question set delobj=0 so you preserve construction geometry. Quote
Bill Tillman Posted October 26, 2011 Posted October 26, 2011 My two cents worth...I would have drawn two circles, one the outside diameter and the other being the inside diameter. Then a polyline to represent the centerline of the path of the elbow. Make the two circles into regions and then subtract the smaller from the larger. Make sure the subtracted region is centered on the polyline then sweep or extrude it along this path. Quote
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