Jump to content

Recommended Posts

Posted

Hello,

I am quite new in AutoCAD world... How can I draw a furniture handle in 3D. I drew handle using polyline and trying to convert it to 3D but I am being prompt that objects are not planner... any advise? Any other ideas? Please help.

Posted

There are many handles out there. Can you post a reference pic, so we'll know where to start. Thanks.

Posted

Here are pictures of handle I need to draw... It's a small furniture handle with 3" center to center.

handle1.jpg

handle2.jpg

Posted

One option would be to draw a profile of one of the ends and extrude it. You can then copy or mirror that to create the other end. I might try using the loft command to create the center of the handle from two sectional profiles since it appears to taper towards each end. If I have a few minutes I'll try to mock something up for you. Unless of course one of the cad wizards here beats me to it which is very likely.

Posted

This is a "rough" mock up (I had no dimensions to work with so I made up my own) of your handle in 3D showing a side and top view. I could have smoothed out the edges either in the initial profiles I used or via the Fillet command and I could have radiused the transition between the ends and the main handle body but I didn't. It was basically constructed using the method I previously stated. Oh, I used a sphere to create the "bump" at the end. Maybe I'll refine a bit more if time permits otherwise this should prove it can be done.

 

Get a handle.jpg

Posted

OK. I spent a little more smoothing it out some. Here is the result. It's as much as I am going to do. Hope it is of some use to you.

 

Revised handle.jpg

Posted

Please tell me you did not make a pink handle. :shock:

Posted

No I did not. I made a mauve handle. There's a world of difference to an interior designer.

Posted
No I did not. I made a mauve handle. There's a world of difference to an interior designer.

 

*Looks around for interior designers* :unsure:

Posted (edited)

If you do a traditional 2D front view and 2D top view (on respective planes), extrude each and then find the intersection this will get you pretty close.

Then add cylindrical features for mounting and the fillets.

 

Try these steps and post what you are able to complete if (when) you run into trouble.

Intersect.jpg

Edited by JD Mather
Posted

Thank you gentleman for quick respond.

ReMark could you please tell me step by step how you did it?

JD thank you for your "tutorial" I will try do it according your directions and will post my work...

I appreciate your help.

Posted

RJB: I would recommend you follow JDM's instructions as it is the most direct.

Posted

JD,

Thank you for directions! I can't believe that it was that easy...

This is what I create... Now I would like to give this handle more realistic look.

Any hints?

Thank you,

RJB

(^_^)

Handle (1).jpg

Posted

Realism will be enhanced if you apply a material and then render it.

Posted

Nice work. And as ReMark said, you will need to apply a material like Stainless Steel, or paint either from the built-ins or create your own materials. Then render the item with some lighting. Rendering with the desired lighting is a complete art or science to itself but if you're doing 3D you'll want to learn more about this. JD, that's a pretty slick method there. I learned something from this too.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...