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Can I adjust a viewports view in an exact way?


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Posted

I have a viewport in a layout that shows a part of my model. I'm gonna create a number of layouts exactly like the first one, only having the viewports move their display a number of units along the x-axis. Is there a way to make this offset along the x-axis exact, or is the only way to enter each viewport and "manually" adjust the position?

Posted

Could you use the NUDGE command to accomplish the task?

 

From Heidi Hewitt:

 

"New Nudge functionality in AutoCAD 2012 lets you move selected objects a few pixels in an orthogonal direction. After selecting the objects, simply press Ctrl plus the appropriate arrow key up, down, left or right. The distance objects are moved is dependent on the current Snap setting. If Snap is off, objects move two pixels each time you press an arrow key. Therefore, if you’re zoomed way out in the drawing, one nudge can go a long way. If you’re zoomed far into the drawing, nudging may only move the objects a small amount in relation to the rest of the drawing. When Snap is on, the nudge increment is determined by the snap spacing."

Posted (edited)

I would create an array of objects at the x spacing you desire, then use Zoom > Object in each viewport to center that object in the viewport. Once that object is centered, the viewport will remain centered when you use the scale list to set the proper scale.

Edited by nestly
Posted

Using the point option of pan you can change your view by a set distance. Type "-pan" and follow the prompts.

Posted

I have looked at this problem a number of times and the simplest was draw a pline along the desired sheet route enter a plot scale and the layouts are created automatically including rotating to the pline at the layout point. Like nestly you can also use zoom C and a scale this how the auto routine would work. Again I look at it and do something else one day. Inbuilt within our add on is the ability to do this.

Posted

Say I'm showing views of the model from left to right....I copy the first layout. I grab the viewport and stretch the right side by the set distance I need to see the next portion. I then stretch the left side of the viewport the same distance. Then I move the whole viewport back the same distance in opposite direction, to where it originally was. Now I'm showing the next view exactly where the previous was. That's just me though. I like the other options mentioned here too. MVSETUP probably has some simple methods as well...

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