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Posted

Hi Guys, I have a fun project I am working on, trying to figure out how to model this part. It is basically a pulley with a portion of it the shape of a tapered helix. I got the tapered path figured out, just trying to figure out how to create that 3d surface over the tapered portion. Any thoughts?

 

Pulley 002a.jpg

Pulley.zip

Posted

Not sure why you are doing this as a surface model.

In any case - I would not use the 3D sketch helix (too hard to create and edit).

I would use Coil Feature instead.

Posted

Hmmm, it seems like I would still have to come up with some type of sweep to close up the faces that are non-planar. I need to connect the trailing edge of one groove to the leading edge of the next and close that area in somehow. It is basically like a spiral ramp that tapers to a point at each end.

 

I do agree with the 3d helix feature, not the easiest to use.

Posted

Even if I was going to use surfaces I would use the Coil Feature (even to generate 3d sweep path) rather than 3D sketch.

 

I would still have to come up with some type of sweep to close up the faces that are non-planar.

 

The solution you have doesn't look all that pretty at the intersection between 5 & 6.

Posted

Thanks for the suggestions. I will keep working on it to improve those transitions. I will also go through that tutorial and see if I can figure this out, that looks like what I need. Thanks again.

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