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Nope, I think that might overwrite the c:z0 defun coming from the z0.lsp file. That's not what the OP wants, which is to call the c:z0 function for each block. I think the problem in this case is that the original code does some stuff which are not allowed inside BEdit - like explode.

 

Though in this case I'd go with rewriting that code to work on the insides of blocks directly.

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