Lannabulls Posted October 19, 2012 Posted October 19, 2012 In Maya UV editor there is an option that allow to display UV map multi-tiles layout, 3d Max UV Editor display just a single tile, how can i get same results as Maya, in 3d studio max 2013 there is an option that allow to display Uv map editor multi tiles layout? If not, if the UV Editor dispaly just a single tile, how can i align multi uv textures in UV+ position? Sorry for my beginner question and my poor writen english! Thank a lot! Quote
Cad64 Posted October 19, 2012 Posted October 19, 2012 Take a look at this tutorial: http://www.neilblevins.com/cg_education/multiple_uv_tiles/multiple_uvs_tiles.htm Quote
Lannabulls Posted October 20, 2012 Author Posted October 20, 2012 (edited) Thanks a lot, very helpfull as always!!! Edited October 20, 2012 by Lannabulls Quote
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