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Posted

Hi

 

In paper space I have a rectangular viewport showing a floorplan. I have placed another smaller viewport over the larger vp in order to show a scaled-up detail of the floorplan. However I can still see the image from the larger vp below ( as well as the smaller vp's contents ),

Is it possible to lay one vp over another, blocking out the image from the vp below?

Posted

Why wouldn't you just make it a polygonal viewport and trim the bigger one around the smaller one?

Posted

I still find wipeouts to be a bit buggy. Polygonal viewport is the way to go but can be tricky if the smaller viewport is an island within the larger one.

Posted

I'm open to a third alternative. Anyone got one?

Posted
I still find wipeouts to be a bit buggy. Polygonal viewport is the way to go but can be tricky if the smaller viewport is an island within the larger one.

 

Why try to cut out an island of a viewport. Just make a couple viewports.

Posted

I was hoping for something a little more unique. LoL

Posted
I was hoping for something a little more unique. LoL

Remove said objects from model space in the bigger viewport... lol

Posted

Why not just use whiteout? I'm only kidding folks! Do not use whiteout on your screen!

Posted
Hi

 

In paper space I have a rectangular viewport showing a floorplan. I have placed another smaller viewport over the larger vp in order to show a scaled-up detail of the floorplan. However I can still see the image from the larger vp below ( as well as the smaller vp's contents ),

Is it possible to lay one vp over another, blocking out the image from the vp below?

 

viewports inside viewports - 3 methods

 

1) First draw a rectangle that will be the size wanted for the big

viewport. Use the Region command and make that a region, now use the

Mview command, Object option and pick the region. Adjust the view in

that viewport accordingly.

 

Now draw circles or polygons, etc. that will represent the smaller

viewport(s). Place those where you will want them. Use the Region

command again. Use the subtract command and pick the large region

then the smaller one(s). Now draw the circles again in the blank

space, use the Mview command, Object option. Adjust those viewports

accordingly. Because these are regions now you won't be able to edit

them like a normal viewport, IE: grip stretch, etc.

 

2) In MS use wipeout to hide the area you want another VP to reside.

Now in PS use MVIEW and grab the opposite corners of the wipeout.

 

3) In PS you can draw a continuous pline with a large rectangle and

then move into the center and draw a smaller rectangle, all in the

same pline command. You will have two plines one of top of the other

going to the smaller rectangle but that is ok because it won't show.

Now use the MVIEW command and use Object option. Now use MVIEW again

to define the smaller viewport grabbing the opposite corners of the small

rectangle. Or after drawing the closed pline, create an mview, then

use the CLIP command and pick on the viewport and then the closed

pline.

 

3a) See drawing that explains how to have two overlapping viewports where you

can stretch the smaller one and have both vp's adjust at the same time. (The drawing is mine, the idea came from another poster.)

viewport in viewport 2007.dwg

Posted

That's my Mother! Oh you are in BIG trouble now!

 

BTW...I meant the monitor is my mother not the human being. That lady is putting graffiti on my kinfolk.

Posted
That's my Mother! Oh you are in BIG trouble now!

 

BTW...I meant the monitor is my mother not the human being. That lady is putting graffiti on my kinfolk.

 

I actually started laughing out loud when i read that. People now think I am crazier than normal at the office! Maybe they will leave me alone!

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