Nitro Posted March 17, 2013 Posted March 17, 2013 I’m a beginner when it comes to 3DS max and despite looking at a few tutorials they all seem to have different approaches when it comes to the unwrap UVW process. Could someone please have a look at my file and tell me what the best and easiest way for me to unwrap would be? I’ve already assigned each face of the object as best I can using the “set ID” function but when I open the open UV editor I become very confused as the lines are all jumbled together and I can’t make any sense of it. Any help would be greatly appreciated. http://www.4shared.com/file/EklgLndM/ship2.html Quote
Raudel Solis Posted March 18, 2013 Posted March 18, 2013 There are too many questions over the same thing, because of this I've made some tutorials to simplify the explanation process. Check out this UVW map tutorial i produced to help another CADTutor member on UVW mapping. Quote
Cad64 Posted March 19, 2013 Posted March 19, 2013 Sorry but I have no idea how to download your file from that site. Apparently I have to sign up in order to use that service, and I'm just not going to do that. There are lots of free tutorials online covering unwrapping in Studio Max: https://www.google.com/#hl=en&sclient=psy-ab&q=3ds+max+unwrap+uvw+tutorial&oq=3ds+max+unwrap+uvw&gs_l=hp.1.1.0l4.500.6137.0.8787.18.15.0.3.3.0.216.1654.9j5j1.15.0...0.0...1c.1.7.psy-ab.19XyNzcwFLs&pbx=1&bav=on.2,or.r_qf.&bvm=bv.44011176,d.cGE&fp=c29d8618f1f7706a&biw=1544&bih=805 Quote
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