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Tsirw

Hello,

 

Nice to meet you all, hope you can help me with this hatch.

I have to make a hatch to represent wine property. I have shown the dimensions and how it should look like in the attached files. I was able to make it up to one point, when I have to represent the oblique lines. They don't fit right.

 

Capture3.PNG

 

This is the code:

*winery

90, 0, 0, 5, 5, 1, -9

90, 0.75, -1, 5, 5, 3, -7

90, 1.5, -1, 5, 5, 0.5, -9.5

90, 1.5, 1.5, 5, 5, 0.5, -9.5

18, 0, 1, 5, 6, 1.5811, -15

 

Thanks in advance.

Capture.PNG

Capture2.jpg

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eldon

Possibly something like this

 

*winery 
90, 0, 0, 5, 5, 1, -9
90, 0.75, -1, 5, 5, 3, -7
90, 1.5, -1, 5, 5, 0.5, -9.5
90, 1.5, 1.5, 5, 5, 0.5, -9.5
18.43895, 0, 1, 6.3248, 3.1622, 1.5811, -14.2303
-18.43895, 0, 0, 9.4868, 3.1622, 1.5811, -14.2303

WineryHatch.JPG

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Tsirw

Thanks so much, it works! I see now where I went wrong. And I also discovered that I forgot to set a number of decimals for angle precision, which is one of the reasons why those lines were flying on my drawing.

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eldon

I am happy that you can see where the problem was :D

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eldon

Another thing that I should mention. is to keep the hatch origin near the hatched area.

 

It seems that with all hatch definitions that use a non-integer angle, the further away from the hatch origin you get, there is a displacement, due to the angle and the x,y offsets not being defined with enough decimal places. A prime example is the Gravel hatch, which only has the non-integer angles defined to 4 decimal places. This produces results with the shape lines not being together :shock:

HatchOriginDistance.JPG

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