Sharkbite Posted August 6, 2013 Posted August 6, 2013 Can anyone give me a suggestion for how to go about creating a surface, region or 3D object using non-coplanar points? I'm drawing a few different 3D models for an artist friend of mine to use in her proposal on a local public art project. However for this version I am bottlenecking on how to create these regions. I have vertical(ish) beams of varying height twisting in different directions with sheets of alternating metals welded in-between, the bottoms line up straight with the tops following an S curve but with the twisting geometry the top two endpoints for each will always be in separate planes. Any suggestions would be very much appreciated! PublicArtModel.dwg Quote
kencaz Posted August 6, 2013 Posted August 6, 2013 Try lofting a surface using the sides as your guides... PublicArtModel_01.dwg Quote
Sharkbite Posted August 6, 2013 Author Posted August 6, 2013 Oh wow.. for whatever reason I was under the impression lofts could only follow one guide path. That was incredibly easier than I anticipated, thank you very much! Now I feel foolish Anyway, thanks again! Quote
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