sklater Posted May 21, 2014 Posted May 21, 2014 So, trying to figure out a more efficient way to add areas of hatches. Currently at our firm (engineering and landscape architecture) we would create multiple types of ground covers all on the same layer, but using different hatch types. We would then use the Add:AREA command to count the polylines, or the ADD:AREA to count individual hatches, but this is not very efficient, as we have to manually select each hatch type, do the area, then do a different hatch type. Is there a way that you could have several hatches on the same layer, isolate that layer, do an ADD:AREA and it would spit out the areas based on hatch type? Maybe it would go like this "Hatch A:456 SF, Hatch B:2,568 SF, etc.). Kinda like the Block Count command, but it would instead recognize different hatch types. Quote
Organic Posted May 21, 2014 Posted May 21, 2014 Is the obvious answer to not just use a different layer for each hatch type? That is what I do anyway. Quote
sklater Posted May 21, 2014 Author Posted May 21, 2014 That is one solution we have come up with, but that just creates even more layers, when there's already 100's to deal with. Our plant symbols are all blocks, so even though we have some 75 different symbols, we don't need to put them on different layers, because of the BCOUNT command. Was just hoping there was something similar to this that would differentiate between hatches on the same layer for adding areas. Quote
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