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Posted

First draw your path with either a polyline or spline. Then rotate your UCS perpendicular to it (i.e. if you started in plan go to side or front). Draw your circle so that the plane it lies on contains the start point of the path. Start the sweep command and select the circle. Hit enter and select your path. One more press of enter and voila!

Posted

Ok.. i forgot something.. im in a 2d mode... got it...

Added: What if you want to have a little space in a circle.? Ex: a TUBE.

Posted

You mean a sphere? Use the SPHERE command. Or for a donut, use the TORUS command (also available through DONUT). You could also REVOLVE it for the same effect. Or did you want a CYLINDER? Which you could also make by EXTRUDING it. Heck, even the LOFT command could be used if you have the patience.

 

Edit: If you want a tube, extrude or sweep a smaller one and subtract it. Or use the boundary command to make a region of the area between the circles and extrude that.

Posted

when you sweep there is an option to make your sketch perp. to your path, you dont have to draw them perpendicular to each other. If you draw two circles, make them both regions, and subtract the inner one from the outter, then use this for your sweep you will have a tube. Or after you have your solid, there is a shell command.

Posted
when you sweep there is an option to make your sketch perp. to your path, you dont have to draw them perpendicular to each other. If you draw two circles, make them both regions, and subtract the inner one from the outter, then use this for your sweep you will have a tube. Or after you have your solid, there is a shell command.
... why if i used direct shell command it says that there is an illegal operation on os command.... what i do is go indirect to solidedit:lol::oops:
Posted

yeah if you type SHELL in the command line it actually opens an MSSHELL command prompt, like DOS, and not the shell command. You either need to use the icon or type SOLIDEDIT, shell is one of the options. I always type shell on accident:)

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