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Posted

Hi,

 

I have some text that looks bad. Comparing it to the "good-looking" text, the only difference appears to be the "text alignment z" property, but the option is grayed out. Is there a way to fix this?

 

Thanks in advance :)

Posted

"looks bad" is too vague. Can you WBLOCK out the good-lookin' and ugly text into an example file we can check?

 

Also, have you tried REGENALL?

Posted

Looks like the anti-aliasing gets messed up or deactivated when the text has a non-zero z value for its basepoint. With your Properties palette open select the offending text and under the Geometry heading set the Position Z field to zero. You probably picked an object snap for the basepoint of the text which gave it its z-value of -7/16" I'd doublecheck the rest of the drawing for height accuracy also as you might get some other weird drawing behaviors if everything doesn't line up properly.

Posted

so how do i go about changing the z-value? the properties manager won't let me modify that value.

 

EDIT:

I just found out how to edit it. Can't believe i didn't see it before. Thanks for your help MaxwellEdison!

Posted

Not the Text alignment z. That is under the Text heading. You want to change Position Z under the Geometry heading.

Posted

hi: when i try to move "text" dtext or mtext

into a crowded area of my drawing..i only see a empty box,

not the text..so it's hard to accurately locate the text...

 

thank you...

Posted

just guesses

DRAGMODE needs to be set to on or Auto (auto is usually best)

QTEXT is set to on, turn it off.

 

If just Mtext that this happens to then in older versions with width set to 0 I think I remember this happening.

 

FYI there is no entity called dtext, text was created with the dtext command that was aliased starting with 2004. FWIW

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