Cad64 Posted June 17, 2023 Posted June 17, 2023 I have moved your question to its own thread. When you have a question, please don't post it in someone else's thread. Start a new topic with a title that describes the problem you're having. So, what are you having trouble with? The 2D drawing or the 3D model? How much experience do you have with Autocad? This is a simple project so I assume you're a beginner? Is this a school assignment? Quote
ReMark Posted June 18, 2023 Posted June 18, 2023 Looks fairly simple to me. I'm going to assume you are being required to drawn both the 2D views and the 3D model although AutoCAD does provide more than one way to draw the 3D model first then extract the necessary 2D views. So, what exactly are your instructions? Quote
fuccaro Posted June 30, 2023 Posted June 30, 2023 A possible approach: First I would draw a rectangle 75x45 units, next I would extrude it 10 units. At this point there is a brick on the screen. Draw two more bricks and use the UNION command to "weld" them together. Draw some cylinders (maybe extruded circles?) and use the SUBTRACT command to make the previous solid hollowed. Ask us when in treble, you will discover how friendly this forum is! Quote
Steven P Posted June 30, 2023 Posted June 30, 2023 Similar to Fuccaro, I'd draw the base in 2d, plan view - 75x45 with the chamfered corners, and the holes (outside edge maybe as a closed polyline), extrude that and the holes by 10. Subtract the holes from the base plate. Quick check that the bottom of this is at '0' in the Z direction Then go to an edge view (depends which way you drew the base) and do the same for the uprights. I'd add 10 to the height at the base and align them to 0 at what is now the Y axis. Go back to the plan view and line up the uprights as required and double check that the (elongated) base sits at 0 in Z, then union the 3 pieces together To view set up 4 viewports paperspace, the 2d views display as wireframe and the 3d to whatever it needs to be, adjusting the view to suit Quote
BIGAL Posted July 1, 2023 Posted July 1, 2023 For me another way, draw base with holes, extrude and subtract holes. Draw the up rights with chamfer and holes, etc and place in correct location, extrude, subtarct, use rotate3d to stand up, then union. Quote
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