johnnyk Posted March 24, 2009 Share Posted March 24, 2009 Hi, Im having real problems attempting to extrude an irregularly angled shape along a conventional axis to create solidity (for walls) Any help would be much appreciated. Thanks in advance. I have enclosed a copy of the geometry in question. Johnny 55 canopy mar23.zip Quote Link to comment Share on other sites More sharing options...
ReMark Posted March 25, 2009 Share Posted March 25, 2009 Your drawing has four layers: 0, ground, floor and street. It appears that the only geometry depicted is ground (white) and street (green). I really can't tell what you want to extrude and what you are using for the path of the extrusion. Just looks like a whole lot of triangles to me. Maybe you could elaborate a bit more? Quote Link to comment Share on other sites More sharing options...
johnnyk Posted March 25, 2009 Author Share Posted March 25, 2009 Hi Thanks for answering, I have moved on (slightly!) I am now extruding all seperate triangles along their own wall width path, unfortunatly there is still an issue with meeting corners. I have included a revised dwg. Thanks Johnny 55 canopy mar23.zip Quote Link to comment Share on other sites More sharing options...
ReMark Posted March 25, 2009 Share Posted March 25, 2009 I think I see what you are referring to. You want all the triangles to meet up and not leave any gaps right? I think part of the problem is when you extrude the triangles you get a uniform result. Why not make two triangles (interior and exterior faces of wall) and LOFT between them? Quote Link to comment Share on other sites More sharing options...
johnnyk Posted March 25, 2009 Author Share Posted March 25, 2009 Sounds a good idea, Ill give it a go. Johnny Quote Link to comment Share on other sites More sharing options...
ReMark Posted March 25, 2009 Share Posted March 25, 2009 Sure thing. Post back with the results. Quote Link to comment Share on other sites More sharing options...
ReMark Posted March 25, 2009 Share Posted March 25, 2009 I played around with the concept a bit and one piece of additional advice I have to offer is that using 3Dpolylines for some of the triangles might be helpful. Quote Link to comment Share on other sites More sharing options...
ReMark Posted March 26, 2009 Share Posted March 26, 2009 johnnyk: Any luck in accomplishing your task? An update would be helpful. Quote Link to comment Share on other sites More sharing options...
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