indiancad Posted September 5 Posted September 5 Some CAD commands are not used every day, but once you know them, they can make certain tasks much faster. SELECTSIMILAR – quickly selects objects with similar properties. LAYWALK – lets you check the objects on individual layers without changing the drawing. OVERKILL – finds and removes duplicate or overlapping geometry. BURST – converts an attributed block into separate objects while keeping the attribute values as text. MATCHPROP – quickly copies properties such as layer, color, line type, and text style from one object to another. These are simple commands, but they can save a lot of manual work in the right situation. is there another command you think more CAD users should know ? so that people using CAD can make a note of them. Quote
Paul Li Posted September 6 Posted September 6 I would place MATCHPROP on the very top. I use that command so much is almost like 2nd nature to click on that button on the Quick Access Bar. Others commands I use quite often are: LAYMCUR - makes selected object's layer current LAYLCK/LAYULK - selected object's layer to be locked/unlocked DRAWORDER - Sends selected object to back/front Also I tend to keep the following palettes opened/docked/auto-hidden: PROPERTIES - Object Properties LAYER - Layer Properties Manager XREF - External References Quote
Discus84 Posted September 6 Posted September 6 (edited) 1- space in lieu of enter 2-t space space - power trim 3-F2 shortcut for midpoint 4-F1 shortcut for pickstyle 0 5-mi-mirror 6-i-isolate 7-qselect Edited September 6 by Discus84 Quote
BIGAL Posted September 6 Posted September 6 (edited) One option "they can make certain tasks much faster" is to look at drawing objects via a menu selection. A simple example is choose Text25 the text command is called and the text style is preset as well as the correct layer. We had a client think petrol, upgrading around 250 buildings, each set of plans had to be identical in terms of layers and objects, so a big menu was created and users drew by that menu standard. In this image all objects are on correct layers no user swapping layers, you draw Objects like a Wall or a Window, For the walls 4 layers and the layer names were set by the end user, a different discussion on how to do that. Edited September 6 by BIGAL Quote
SLW210 Posted September 7 Posted September 7 MA = Matchprop, it can be handy. Selectsimilar can be handy, Qselect can be even better at times. Overkill, is limited, can be useful, but I have and I am still working/adding to a complete drawing cleanup LISP. I do use -PU =- Purge sometimes, but also it will be replaced with the cleanup LISP. I do not believe BURST is a good command at all. I do not use LAYWALK either, I do not see the need in my work. Quote
CyberAngel Posted September 8 Posted September 8 On 9/7/2026 at 7:59 AM, SLW210 said: ... Selectsimilar can be handy, Qselect can be even better at times. ... I do not believe BURST is a good command at all. I use similar and quick select all the time, especially to find objects on the wrong layer or in cluttered locations. Burst is not something I use much at all, but when I do need it, it's a life saver. It's the same as explode, the only difference being it preserves the data in attributes. As far as I know, the only alternative is to retype that information, which is hard to do after you've already lost it. Quote
Dadgad Posted 3 hours ago Posted 3 hours ago I am a big fan of the "Layers 2" Toolbar, where I first encountered LAYWALK. It was much more useful to me when my drawings had appreciably less than the thousands of layers which have become the norm. I really like LAYISO (LI) and LAYUNISO (LU). I prefer unisolated layers to be turned off, rather than dimmed. I am a huge advocate for setting up and using QUICK PROPERTIES. The modest amount of time invested, customizing it to your personal preferences will pay huge rewards henceforth. Quote
SLW210 Posted 2 hours ago Posted 2 hours ago On 9/8/2026 at 9:20 AM, CyberAngel said: I use similar and quick select all the time, especially to find objects on the wrong layer or in cluttered locations. Burst is not something I use much at all, but when I do need it, it's a life saver. It's the same as explode, the only difference being it preserves the data in attributes. As far as I know, the only alternative is to retype that information, which is hard to do after you've already lost it. I don't normally explode blocks, particularly those with attributes, so the alternative is not to explode attributed blocks. Though different people work different and some work places have different work flows, but I would be genuinely curious to know when exploding an attributed block is beneficial. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.