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Posted

Can you gurus give me a nudge in the right direction please?

What I'd like to do is insert blocks and points along a selected Pline given a list of data containing distance along the line and depth below it.

Could the depth value be translated to a Z value based on the elevation of the pline?

I'm not asking for a completed program, just some pointers to get started.

 

Thanks!

Posted

Look into the vlax-curve-getPointAtDist function. This will return the coordinates (x y z) of a point at a specified distance along a curve (line, pline, spline, arc...). You can then manipulate the coordinate list to suit your needs.

Posted

Surely we must be getting to a point at which every request has been solved somewhere on the forum...

Posted
Surely we must be getting to a point at which every request has been solved somewhere on the forum...

What would you do with yourself? :lol:

Posted
Surely we must be getting to a point at which every request has been solved somewhere on the forum...

Sorry Lee,

I just can't always figure out how to apply the methods from the other threads to my specific situation. i still find this stuff fairly confusing. :?

Posted
Look into the vlax-curve-getPointAtDist function. This will return the coordinates (x y z) of a point at a specified distance along a curve (line, pline, spline, arc...). You can then manipulate the coordinate list to suit your needs.

 

Thanks - I'll look that one up.

Posted

Trust the CAC. :lol:

 

CAC.gif

 

 

 

 

If the distances are different, you would use Dynamic mode.

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