smplyanne
15th Oct 2010, 08:57 pm
Hello,
I am rendering an interior scene in which I have 4 pieces of the same carpeting. I have assigned the same material to each piece. They are all separate objects, yet when I render- they are all in different scales. And one is even stretching the material at a weird angle. Right now, 1 piece is in scale, and my material is in Real World Scale 1"x1".
Any suggestions on how to fix this?
The carpeting is a bitmap image that I made in photoshop.
3 of the 4 pieces were build in CAD and then imported, and one was built in MAX.
I am using 3D Studio Max Design, 2010.
Thanks so much.
I am rendering an interior scene in which I have 4 pieces of the same carpeting. I have assigned the same material to each piece. They are all separate objects, yet when I render- they are all in different scales. And one is even stretching the material at a weird angle. Right now, 1 piece is in scale, and my material is in Real World Scale 1"x1".
Any suggestions on how to fix this?
The carpeting is a bitmap image that I made in photoshop.
3 of the 4 pieces were build in CAD and then imported, and one was built in MAX.
I am using 3D Studio Max Design, 2010.
Thanks so much.