cameroon95 Posted October 23, 2008 Share Posted October 23, 2008 Hi guys, i have a manipulator that I wish to use link constraints with. Much in the vein as the many robotic arm tutorials that you can find on the internet, accept this is originally a step file. The file imports fine into max, no bother. Acept which i try and assign a link constraint to the claws of the arm. The fingers seem to suddenly position themselves near the base of the model or around it. This happens for many of the components when i try to add a link constraint to them. Im guessing this may have something to do with the centre of the object but im not entirely sure. If anyone could shed some light It would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Cad64 Posted October 23, 2008 Share Posted October 23, 2008 I'm not really sure, but my initial thought would be that maybe the finger pivot points are not in the right place? Quote Link to comment Share on other sites More sharing options...
cameroon95 Posted October 27, 2008 Author Share Posted October 27, 2008 Im not entirely sure, it just seems odd that it throws it away like that. I'll keep on it this afternoon Quote Link to comment Share on other sites More sharing options...
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