Freedom9111 Posted April 15, 2016 Share Posted April 15, 2016 (edited) Hello .I want to design a ground as shown in the picture.Those tyre marks in the image and the water spot,How do I create them?Also how do I make this material realistic? Edited April 15, 2016 by Freedom9111 Quote Link to comment Share on other sites More sharing options...
Freedom9111 Posted April 15, 2016 Author Share Posted April 15, 2016 BUMP Any Suggestions? Quote Link to comment Share on other sites More sharing options...
Cad64 Posted April 16, 2016 Share Posted April 16, 2016 What is your experience level with Studio Max and with 3D in general? A simple way to do tire tracks is with a displacement map, (see render below). But there is a lot more to this image than just simple tire tracks. You have dirt and rocks and grass and water. Creating a render like this is definitely not for beginners. Quote Link to comment Share on other sites More sharing options...
Freedom9111 Posted April 16, 2016 Author Share Posted April 16, 2016 Thanks for the reply.I have done 3d modelling many times.I have created 3d models with basic textures.But I got stuck with this thing.There is indeed lot of details.My idea is to use blend material to get those multiple textures,like the small rocks in the dirt.Right now I am not focusing on the grass.I am just keen on designing the road itself. Quote Link to comment Share on other sites More sharing options...
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