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Old 31st Oct 2009, 11:42 pm   #1
rocneasta
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knowing that i don't have the worlds most suitable pc configuration, i'm puzzled by constant Autocad crashes in these past 3 days. I've learn from my past mistakes and now my models that consist of 6400 lightbulbs on a complex ferris wheel are up to 14 MB. Today's model was a regular carousel with 32 chairs, and i don't recall how many lightbulbs, i gave up on chains since acad was making my fan do strange noises

enough of chit chat - my rendering output is 4000x300, display render is at it's peek 20000 for arc and circle smoothness, 32000 for segments in a polyline curve, 10 render object smoothness, i have sun and sky background + illumination with shadow segments set to 200 and softness to 10
i did 4 tries of one model two days ago - 3 resulted in an error - mostly in final gather stage, but not sure since i did some of the rendering during the night. this one today, far less complex just simply announced a send report to autodesk, without displaying an error. This is a bit frustrating since it's almost 24 hours of pc work gone to vain - if it's a hardware issue (ReMark knows how bad my machine is) then i'll accept the cards i've been dealt and live with it. If it's something i'm missing out, then advise me...

My settings might be to some over the edge, but trust me to get the quality that i need i need these settings - p.s. i render without textures, only a clay render (layer color)

cheers, truly disappointed roc

p.s. if needed i can upload some resized images of the aforesaid renders
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Old 31st Oct 2009, 11:54 pm   #2
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So what exactly are your pc specs?

"Work Smart, Not Hard"

My Personal Portfolio ( Updated 10/25/09 ): http://www.rdeweese.com/
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Old 1st Nov 2009, 09:57 am   #3
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Operating System: Windows XPâ„¢ Professional, Version 2002, SP 2
Processor: Genuine Intel(R) CPU T2600 @ 2.16 GHz
Memory: 1,00GB RAM
DirectX Version: DirectX 10
Card name: ATI Mobility Radeon X1600

+ 80 GB 5400 disk with 10 GB of free space - before the renders it used to be only 1GB of free space left, but i managed to clear up some clutter - running on a 17" HP laptop
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Old 1st Nov 2009, 03:33 pm   #4
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Well there's your problem.
1. You have a 2.16Ghz processor. Is that a single core processor? That's not good for rendering.
2. You have only 1GB of RAM. Also not good for rendering, or CAD work in general.

If you upgrade to a faster duo core processor, your render times will be much faster. And if you upgrade to a quad core processor, your render times will be much, much faster.

If you're running a 32 bit operating system, then you should add at least another 1GB RAM to your system. A 32 bit OS can utilize up to 3.5GB RAM, if you set the 3GB switch, so you might want to think about maximizing your memory.

You might also want to upgrade your video card. Although it has nothing to do with rendering, it would help with general display issues when working.

And one last thing. Rendering is very processor intensive and tends to generate a lot of heat. Laptops don't have the cooling capability that desktop PC's have, so if things start to get too hot, the rendering will stop and you will get errors or the laptop will just shut down. I would suggest investing in a good desktop for rendering. Especially if you want to do these high quality renders.

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Old 1st Nov 2009, 03:34 pm   #5
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i'm posting the work in question - even though due to forum restrictions they aren't what they originally were, going from 4000x3000 to 800x600 is a big drop
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File Type: jpg afof_0020.jpg (129.5 KB, 42 views)
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Old 1st Nov 2009, 03:39 pm   #6
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Nice models, but those render times are ridiculous. 6 hours?
On a good quad core system, renders like that probably wouldn't take more than 15 minutes.

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Old 1st Nov 2009, 03:52 pm   #7
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if i would to live to see those 15 minutes i would be a new man i tell you!!!!
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Old 1st Nov 2009, 07:06 pm   #8
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Nice and Awesome rendering but takes you 4 to 6 hrs that's really waiting time for you.

Jimmy - using AutoCad 2009 LT and Solidworks 2009
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Old 1st Nov 2009, 07:13 pm   #9
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welli don't mind having it over night to work, but as that's not possible - i have serious lag in stepping from final model over to scene render. This is ofc without any material in the scene, cause i've abandoned hope a long time ago that i can produce quality textures with bump, specular etc

but the bare minimum i had in a render was 3 hours, and that's too long
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Old 8th Nov 2009, 07:04 pm   #10
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sorry guys i was away for a bit, my missus gave me a present we've waited for 9 months, and it's a baby boy

but i just want to say i've done a render with glass - transparent and it went on for 84 hours, it got only to 43% or rendered image

so i just unplugged the machine and went along my way... something is off here, but i got some time through the nights to sort it out, or at least try
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