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  1. In Blender 3D, there is a circle select tool (formerly brush select) that allows you to paint your selection as if using a brush in Photoshop. After extensive searches, I can't find anything like it in Autocad. Is there anything like this out there already, or will I need to draft it up myself? Any tips on how to do it would be awesome. Is there a tool that lets you click and drag to dynamically create a polyline or spline (sort of like a fence select where you hold your click)? I could possibly hack together some code onto that to offset the line with circle end-caps, and then select within curve. The Blender circle tool is demonstrated in the second half of this video: https://youtu.be/WCTuc2Dk-3E?t=2m10s And it's documented here, under circular region: https://www.blender.org/manual/modeling/meshes/selecting/basics.html
  2. Hi everyone, my problem is with progecad:shock: I will like to ask for some help with this software, the forum progecad is not working so i will ask here if there is any person who could help me. I need to export into blender a project DFX and i export successfully all objects exept 'block references' with the error "error creating temporary file" . Seems that everything is converted into solids ok, exept block references. My second question, is there any way i can export somehow as a solid object but the conversion not triangulated ( as in the image below) It will be awsome if for everyface exported object as solid will be just 4 vertices in that face and not 3 as in the image. Regards for all of you !!
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